ecs skills

45 tagged ecs, measured the same way as everything else here.

Browse within: audio 43linux 43mac 43particles 43simulation 43game-development 25game 23game-ai 20aws 17batte 17et 17lol 17statesync 17compute 16

unity-pipeline

01

Alex-Rachel/TEngine

Skill Claude Code

Drive a running Unity Editor or development Player from the command line via the unity-pipeline package — install the package, keep the editor ticking while unfocused, run the edit→recompile→runtests loop, evaluate C#, and hot-reload files at runtime. Use when an agent needs to control a live Unity instance, automate…

not rated 2.4k +10 24d ago A 97 tokens original MIT

ecspresso

02

kayac/ecspresso

Skill Claude Code

ECS deployment tool - deploy, manage, and troubleshoot ECS services.

not rated 1.1k +3 6d ago A SkillSpector: pass 17 tokens original MIT

et-excel

03

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data. Use when operating Excel cells, ranges, sheets, formulas, charts, merges, batch data import/export, or editing Luban source spreadsheets before export.

not rated 931 +3 24d ago A SkillSpector: pass 53 tokens original MIT

aliyun/alibabacloud-ecs-troubleshoot-skills

Skill Claude CodeCodex

Troubleshoot and repair Alibaba Cloud ECS Windows instances from inside the GuestOS or remotely via Cloud Assistant. Use whenever the user reports any Windows symptom or asks for a health check on an ECS Windows instance, even vague ones like "check this machine": boot failures (BSOD, black screen, boot loop, stuck at…

not rated 148 1mo ago A SkillSpector: warn 215 tokens original Apache-2.0

llmgine

05

lordbasilaiassistant-sudo/llmgine

Skill Claude CodeCodex needs its repo

Build, play, test, and debug games on the llmgine LLM-native game engine. Use when creating a game with llmgine, adding Minds/verbs/prefabs, wiring GLM or any OpenAI-compatible LLM into gameplay, debugging a running llmgine game, or verifying a game works end-to-end (headless or in-browser).

not rated 1 1mo ago B 78 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: