mac skills

52 tagged mac, measured the same way as everything else here.

Browse within: linux 47audio 43ecs 43particles 43simulation 43

jaywcjlove/awesome-mac

Skill Claude CodeCodex

Maintain the Awesome Mac repository when adding, updating, or relocating app entries across README.md, README-zh.md, README-ja.md, and README-ko.md. Use this when the task requires category selection, multilingual sync, concise listing copy, ordering consistency, or repository-specific curation rules.

112k 2d ago A 64 tokens original CC0-1.0

creating-components

02

nukeop/nuclear

Skill Claude CodeCodex

Use when creating new UI components in packages/ui. Covers component structure, tests, stories, and what to avoid.

18k 2d ago A 26 tokens AGPL-3.0

host-pattern

03

nukeop/nuclear

Skill Claude CodeCodex

Use when adding a new domain to Nuclear's plugin system, or implementing a host. Covers the host pattern (how player functionality is exposed to plugins), the host interface and API class structure, how hosts are implemented in the player, error handling conventions, and what files to create and modify. Trigger…

18k 2d ago A 86 tokens AGPL-3.0

writing-docs

04

nukeop/nuclear

Skill Claude CodeCodex

Use when writing or editing documentation in packages/docs. Covers Gitbook markdown syntax, special blocks, page structure, and the SUMMARY.md table of contents. Trigger phrases include "write docs", "add documentation", "docs page", "gitbook", "user manual".

18k 2d ago A 57 tokens AGPL-3.0

gitlab-cli

05

OzzyCzech/dotfiles

Skill Claude CodeCodex

Reference guide for GitLab CLI (glab) commands. Use when running glab commands for issues, merge requests, pipelines, releases, or CI/CD operations, or when the user asks about GitLab CLI syntax.

136 8d ago A 48 tokens

npm-release

06

OzzyCzech/dotfiles

Skill Claude CodeCodex

Guide for setting up automated npm package releases via GitHub Actions using Trusted Publishing (OIDC). Use when creating release workflows, publishing to npm, or troubleshooting CI/CD publish failures.

136 8d ago A 39 tokens

hypersyn

07

tweakoz/orkid

Skill Claude CodeCodex

How to author procedural content in orkid using HyperSyn (Reality Synthesizer) — a Python-as-DSL system for composing particle systems, 2D/3D procedural textures, mesh/SDF operations, and (eventually) audio/sequencer graphs into compact runtime experiences. Use when the user asks about HyperSyn, ptex2d, ptex3d…

35 20d ago A 108 tokens MIT

orklev2-lighting

08

tweakoz/orkid

Skill Claude CodeCodex

Answer questions about orkid's lighting system, light types (point/directional/spot/ambient), LightManager, shadow mapping, light cookies, light probes, forward lighting SSBO layout, EnumeratedLights, and Python lighting bindings. Use when the user asks about lights, shadows, probes, or light management.

35 20d ago A 69 tokens MIT

orklev2-pbr

09

tweakoz/orkid

Skill Claude CodeCodex

Answer questions about orkid's PBR material system, GfxMaterial hierarchy, PBRMaterial texture channels (albedo/normal/metallic-roughness/emissive), FreestyleMaterial, IBL/environment maps, BRDF integration, lightmaps, XGM serialization, FxPipeline, shader technique selection, and Python material bindings. Use when…

35 20d ago A 95 tokens MIT

yehyakin/hermes-skills

Skill Claude CodeCodex

Generate JianyingPro/CapCut draft folders on Mac that appear in the draft list. Creates draftcontent.json + draftmetainfo.json, then adds all Mac-required supporting files.

9 3mo ago A 42 tokens original MIT