game ai skills

134 tagged game ai, measured the same way as everything else here.

Browse within: game-development 743d-animation 57ai-game-development 57blender 57codex-plugin 57coding-agent 53game-dev-tools 53ecs 20

autoevolve

01

MrTsepa/autoevolve

Skill Claude CodeCodex

Iteratively improve code, strategies, or prompts through mutation, evaluation, and selection.

22 2mo ago A 20 tokens original MIT

godot-2d-animation

02

bgrenat/godot-game-dev-studio

Skill Claude CodeCodex

Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animationfinished…

8 1mo ago A 109 tokens LGPL-3.0

godot-2d-physics

03

bgrenat/godot-game-dev-studio

Skill Claude CodeCodex

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collisionlayer…

8 1mo ago A 138 tokens LGPL-3.0

godot-3d-lighting

04

bgrenat/godot-game-dev-studio

Skill Claude CodeCodex

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D…

8 1mo ago A 137 tokens LGPL-3.0

adopt

05

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this when joining an in-progress project or upgrading from an older template version. Distinct from $ai-game-studio:project-stage-detect…

7 9d ago A 83 tokens original MIT

brainstorm

06

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.

7 9d ago A 36 tokens original MIT

create-architecture

07

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against…

7 9d ago A 68 tokens original MIT

game-ai-patterns

08

HermeticOrmus/LibreGameDev-Claude-Code

Skill Claude CodeCodex

Skill "game-ai-patterns" from HermeticOrmus/LibreGameDev-Claude-Code, covering game ai patterns, behavior tree node types, composite nodes, sequence: all children must succeed (and) and selector: first child to succeed wins (or).

6 3mo ago A 0 tokens original MIT

animation-patterns

09

HermeticOrmus/LibreGameDev-Claude-Code

Skill Claude CodeCodex

Skill "animation-patterns" from HermeticOrmus/LibreGameDev-Claude-Code, covering animation patterns, godot animationtree blendspace2d locomotion, locomotion blend tree setup - driven by velocity, animationtree configuration (in godot editor) and root: animationnodestatemachine.

6 3mo ago A 0 tokens original MIT

procgen-patterns

10

HermeticOrmus/LibreGameDev-Claude-Code

Skill Claude CodeCodex

Skill "procgen-patterns" from HermeticOrmus/LibreGameDev-Claude-Code, covering procgen patterns, fastnoiselite terrain generation, layered noise terrain heightmap - godot 4, bsp dungeon generator and cellular automata cave generator.

6 3mo ago A 0 tokens original MIT

Sunwood-ai-labs/cities-skylines1-agent-skill

Skill Claude CodeCodex

Operate Cities: Skylines 1 through the Skylines Agent Bridge mod and localhost API. Use when Codex needs to build, inspect, repair, resume, save, or continue a CS1 city using focused API calls rather than screenshot recognition, including road connectivity, service infrastructure, zoning, facilities, problem icons…

5 3mo ago A 76 tokens original MIT

rbsmithy

12

gogolumo/rbsmithy-roblox-claude-skill

Skill Claude CodeCodex

Use this skill for professional Roblox game development in Roblox Studio and Luau, including gameplay systems, UI/HUD, multiplayer networking, RemoteEvents/RemoteFunctions, server-client architecture, DataStores, debugging Output errors, performance review, Rojo project setup, procedural 3D model generation with…

3 2mo ago A 180 tokens