game dev tools skills

53 tagged game dev tools, measured the same way as everything else here.

Browse within: coding-agent 53game-ai 53game-development 53

godot-2d-animation

01

bgrenat/godot-game-dev-studio

Skill Claude CodeCodex

Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animationfinished…

8 1mo ago A 109 tokens LGPL-3.0

godot-2d-physics

02

bgrenat/godot-game-dev-studio

Skill Claude CodeCodex

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collisionlayer…

8 1mo ago A 138 tokens LGPL-3.0

godot-3d-lighting

03

bgrenat/godot-game-dev-studio

Skill Claude CodeCodex

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D…

8 1mo ago A 137 tokens LGPL-3.0