godot-master

godot-master is a skill for Claude Code, Codex from bgrenat/godot-game-dev-studio. It costs 170 tokens per session (12,041 once invoked), scanned A, original, LGPL-3.0.

A broad library of guidance for developing Godot 4.7 and later games or applications. It covers project architecture, development workflows, performance limits, common mistakes, and server APIs.

In plain words
What is it for?
Use it when starting a Godot project, designing its structure, or building a larger game or application.
Why use it?
It helps plan a Godot project and make consistent technical decisions as it grows.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it when starting a Godot project, designing its structure, or building a larger game or application.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bgrenat/godot-game-dev-studio/godot-master
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bgrenat/godot-game-dev-studio --skill godot-master
Clone the repo
git clone --depth 1 https://github.com/bgrenat/godot-game-dev-studio

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for godot-master

README.md
[![agentmods](https://agentmods.dev/badge/skills/bgrenat/godot-game-dev-studio/godot-master/github.svg)](https://agentmods.dev/skills/bgrenat/godot-game-dev-studio/godot-master)
Your own site
<a href="https://agentmods.dev/skills/bgrenat/godot-game-dev-studio/godot-master"><img src="https://agentmods.dev/badge/skills/bgrenat/godot-game-dev-studio/godot-master/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for godot-master

Your own site · 80×15
<a href="https://agentmods.dev/skills/bgrenat/godot-game-dev-studio/godot-master"><img src="https://agentmods.dev/badge/skills/bgrenat/godot-game-dev-studio/godot-master.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 170 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 12,041 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00170 $0.12041
Opus 5.5 $0.00068 $0.04816
Sonnet 5.5 $0.00034 $0.02408
Haiku 4.5 $0.00017 $0.01204

Measured 24d ago against content hash 130b103322b9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

godot-master scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 24d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/godot-master/SKILL.md · 524 lines

The source is not reproduced here

Licensed LGPL-3.0

The repository is licensed LGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

60 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 24d ago Changed 130b103322b9
  2. 2mo ago First seen · 524 lines · 170 tokens per session scan A e4e1be8bf3b9

Subscribe to this mod's changes

godot-master is a skill published in the GitHub repository bgrenat/godot-game-dev-studio (27 stars, last pushed 25d ago), licensed LGPL-3.0. It adds 170 tokens to every session and 12,041 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

godot-master compared with skills from other repositories

godot-master next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
godot-masterbgrenat/godot-game-dev-studioSkill2725d agoLGPL-3.0A170Claude Code, Codex
rbsmithygogolumo/rbsmithy-roblox-claude-skillSkill14yesterdaynoneA180Claude Code, Codex
multiplayer-networkingHermeticOrmus/LibreGameDev-Claude-CodeSkill51mo agoMITA72Claude Code
unity-developmentHermeticOrmus/LibreGameDev-Claude-CodeSkill51mo agoMITA63Claude Code
game-ai-patternsHermeticOrmus/LibreGameDev-Claude-CodeSkill51mo agoMITA58Claude Code
input-patternsHermeticOrmus/LibreGameDev-Claude-CodeSkill51mo agoMITA55Claude Code
procgen-patternsHermeticOrmus/LibreGameDev-Claude-CodeSkill51mo agoMITA47Claude Code