FlameskyDexive/Legends-Of-Heroes

A battle of balls game, lol style, AI Agents base, supporting agent skills and unityMCP. A dual-platform C# game framework based on ET 10 (.NET 10 + Unity 2022.3.62, EUI + Luban + YooAsset), including a battle system (skills/buffs/behavior trees) and a built-in LoL-style battle of balls demo

This repository also configures its own agents. See what Legends-Of-Heroes tells them →

925Stars on the repository
20Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

et-async

01

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET async and EntityRef safety workflow. Use when adding, modifying, or reviewing async/await, ETTask, generic ETTask results, ETCancellationToken, NewContext, concurrent waits, handler Run async safety, or any Entity access after await in WOW/ET code or tests.

not rated 925 +3 1mo ago A SkillSpector: pass 61 tokens original MIT

et-build

02

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET build, analyzer, proto export, server startup, and publish workflow. Use when compiling WOW with dotnet build ET.sln, exporting Proto to C#, starting ET.App, publishing, or validating analyzer/build results.

not rated 925 +3 1mo ago A SkillSpector: pass 47 tokens original MIT

et-code

03

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET framework C# code authoring and review workflow. Use when creating or modifying Entity, Component, System, Helper, message handlers, package dependencies, assemblies, module analyzer boundaries, C# file placement, .meta handling, ECS layering, or component contract logic in WOW/ET packages.

not rated 925 +3 1mo ago A SkillSpector: pass 61 tokens original MIT

et-eui

04

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex needs its repo

ET EUI client UI workflow for this project's cn.etetet.eui framework. Use when creating or modifying DlgXxx windows, ESxxx reusable sub-UI, ItemXxx loop items, AUIEvent handlers, WindowID registration, widget binding (E via UIFindHelper), ShowWindow/Hide/Close flow, EUI root layers, or LoopScrollRect lists.…

not rated 925 +3 1mo ago A SkillSpector: pass 98 tokens original MIT

et-excel

05

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data. Use when operating Excel cells, ranges, sheets, formulas, charts, merges, batch data import/export, or editing Luban source spreadsheets before export.

not rated 925 +3 1mo ago A SkillSpector: pass 53 tokens original MIT

et-git

06

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET git workflow for preparing commits and reviewing changes. Use when checking git status or diff, filtering unrelated files, staging task-scoped changes, writing Chinese commit messages, or synchronizing with remotes using rebase instead of merge.

not rated 925 +3 1mo ago A SkillSpector: pass 50 tokens original MIT

et-luban

07

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET Luban export workflow. Use when exporting generated C# config/data code, refreshing aggregated luban.conf, validating CodeMode outputs, or troubleshooting ET.ExcelExporter, LubanGen.ps1, table definitions, beans, enums, Defines, and Luban export failures.

not rated 925 +3 1mo ago A SkillSpector: pass 58 tokens original MIT

et-tdd

08

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET test-driven development workflow for WOW. Use when implementing features or bug fixes through a complete loop of requirements, test plan, ATestHandler test writing, implementation, dotnet build ET.sln, targeted test execution, regression checks, and AGENTS.md rule updates.

not rated 925 +3 1mo ago A SkillSpector: pass 58 tokens original MIT

et-test-run

09

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex needs its repo

ET test execution and failure debugging workflow for WOW. Use when building before tests, cleaning Logs, running server or Hotfix tests through ET.App Test commands, running Unity Editor tests through UnityBridge UnityTestRunRequest, reading Logs/All.log, judging results, and diagnosing failed or unmatched tests.

not rated 925 +3 1mo ago A SkillSpector: pass 63 tokens original MIT

et-test-write

10

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex

ET test authoring workflow for WOW. Use when writing or modifying ATestHandler tests, choosing test package placement, naming test classes, creating test-only model types, preparing deterministic coroutine-style assertions, handling ObjectWait, constructing test config data, and enforcing EntityRef safety in tests.

not rated 925 +3 1mo ago A SkillSpector: pass 60 tokens original MIT

et-unitybridge

11

FlameskyDexive/Legends-Of-Heroes

Skill Claude CodeCodex needs its repo

UnityBridge workflow for AI operations in Unity Editor. Use when checking UnityBridge connectivity, Unity compile or PlayMode state, running deferred UnityBridge commands, operating assets/scenes/GameObjects/Inspector/Prefabs/GameView/screenshots, running Editor tests, or troubleshooting UnityBridge responses.

not rated 925 +3 1mo ago A SkillSpector: pass 61 tokens original MIT

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