et-test-run

et-test-run is a skill for Claude Code, Codex from FlameskyDexive/Legends-Of-Heroes. It costs 63 tokens per session (756 once invoked), scanned A, original, MIT.

A workflow for running and debugging ET tests in the WOW project. Tests are checks that verify code behaves as expected.

In plain words
What is it for?
Use it to run server, Hotfix, or Unity Editor tests, inspect failures, check logs, and verify code changes with targeted or full test runs.
Why use it?
It provides the project-specific build, test, log-cleaning, and failure-analysis steps needed to avoid misleading results from old logs or the wrong test runner.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is "Test" | dotnet ./Bin/ET.App.dll --SceneName=Test.

Good fit Use it to run server, Hotfix, or Unity Editor tests, inspect failures, check logs, and verify code changes with targeted or full test runs.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes
agentmods
npx agentmods add skills/flameskydexive/legends-of-heroes/et-test-run

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for et-test-run

README.md
[![agentmods](https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/et-test-run/github.svg)](https://agentmods.dev/skills/flameskydexive/legends-of-heroes/et-test-run)
Your own site
<a href="https://agentmods.dev/skills/flameskydexive/legends-of-heroes/et-test-run"><img src="https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/et-test-run/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for et-test-run

Your own site · 80×15
<a href="https://agentmods.dev/skills/flameskydexive/legends-of-heroes/et-test-run"><img src="https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/et-test-run.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 756 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00756
Opus 5 $0.00032 $0.00378
Sonnet 5 $0.00013 $0.00151
Haiku 4.5 $0.00006 $0.00076

Measured 13d ago against content hash 431fb59bbd59, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

et-test-run scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Packages/cn.etetet.test/skills/et-test-run/SKILL.md · 72 lines

What it actually says

et-test-run - 测试执行入口

何时使用

  • 执行测试(全部 / 指定用例)。
  • 查看测试日志、分析失败原因。
  • 验证修改后的代码是否通过目标测试或回归测试。

不要加载

  • 只是编写测试用例:用 et-test-write
  • 只是编译项目:用 et-build

默认动作

  1. 先用 dotnet build ET.sln 编译,除非用户明确只要看日志或已经完成编译。
  2. 运行测试前清理 Logs/,避免旧日志干扰。
  3. 服务端 / Hotfix 测试使用 WOW 现有测试入口:管道输入 Test 命令到 dotnet ./Bin/ET.App.dll --SceneName=Test
  4. Unity Editor 测试使用 UnityBridge 的 UnityTestRunRequest,按 Name 正则匹配测试类名执行。
  5. Editor 测试不走 Unity Test Framework 的 FilterExecutionSettings 或 Test Runner。
  6. 失败时先看控制台首个失败点;服务端测试再看 Logs/All.log,Editor 测试看 response 里的 MessageResults[].Message
  7. 服务端测试成功后也检查 Logs/All.log,确认没有隐藏异常或错误日志。
  8. 调试失败遵循先定位原因、再改代码;不要为了跑通测试随意修改正常业务逻辑。

常用命令

dotnet build ET.sln
Remove-Item ./Logs -Recurse -Force -ErrorAction SilentlyContinue
"Test" | dotnet ./Bin/ET.App.dll --SceneName=Test
"Test --Name=CreateRobot" | dotnet ./Bin/ET.App.dll --SceneName=Test
dotnet ./Bin/ET.UnityBridge.dll '{"_t":"Ping"}'
dotnet ./Bin/ET.UnityBridge.dll '{"_t":"UnityTestRunRequest","Name":".*"}'
Get-Content ./Logs/All.log -Tail 200

常见失败原因

现象 优先检查
Entity 已失效 await 后是否通过 EntityRef 重新获取
数据不一致 测试准备与配置链路
消息超时 网络消息发送、事件是否真的发布
Fiber 未找到 场景或 Fiber 名称
未找到测试 类名、PackageType 前缀、测试目录
Editor 测试未匹配 Name 正则、类是否继承 ET.Test.ATestHandler、是否在 Scripts/Editor/Test/
找不到 UnityTestRunRequest Unity Editor 是否打开、UnityBridge 是否在线、是否执行过 Refresh
配置不存在 测试是否自己用代码构造最小 Config 数据
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 72 lines · 63 tokens per session scan A 431fb59bbd59

Subscribe to this mod's changes

et-test-run is a skill published in the GitHub repository FlameskyDexive/Legends-Of-Heroes (925 stars, last pushed 1mo ago), licensed MIT. It adds 63 tokens to every session and 756 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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