Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroesnpx agentmods add skills/flameskydexive/legends-of-heroes/et-unitybridgeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/flameskydexive/legends-of-heroes/et-unitybridge)<a href="https://agentmods.dev/skills/flameskydexive/legends-of-heroes/et-unitybridge"><img src="https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/et-unitybridge/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/flameskydexive/legends-of-heroes/et-unitybridge"><img src="https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/et-unitybridge.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00061 | $0.00752 |
| Opus 5 | $0.00030 | $0.00376 |
| Sonnet 5 | $0.00012 | $0.00150 |
| Haiku 4.5 | $0.00006 | $0.00075 |
Grade A, and why
et-unitybridge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
et-unitybridge - UnityBridge / AI 操作 Unity 入口
何时使用
- 查询 UnityBridge 宿主是否在线、Unity 是否正在编译、PlayMode 状态、CodeMode、Unity 版本。
- 让 AI 操作 Unity Editor:资源、场景、选择集、GameObject、Transform、Inspector、Prefab、菜单、截图、GameView、Editor 测试。
- 执行
Compile/Refresh/RegenProject/EnterPlay/ExitPlay/Reload等会跨 Unity 状态变化的命令。 - 排查 UnityBridge 返回的
Error/Message。
不要加载
- 只是普通 C# 编译(用
et-build) - 只是读写 Excel 或导出 Luban
- 只是纯代码结构分析,不需要 Unity 编辑器参与
- 只是要解释命令协议,不实际操作 Unity 时,优先只读 proto 或 handler,不启动 UnityBridge。
默认动作
- CLI 入口为
dotnet ./Bin/ET.UnityBridge.dll。 - 操作前先发
Ping;只有需要命令列表或详细状态时再查HostState。 Compile、Refresh、RegenProject、EnterPlay、ExitPlay、AssetImportRequest、AssetRefreshRequest等 deferred 命令必须等待最终响应。Reload要求 Unity 已进入 PlayMode;EnterPlay前确认 Unity 未编译且未切换 PlayMode。- 如果
Bin/ET.UnityBridge.dll尚不存在,先用et-build编译确认工具是否生成。 - 如果桥接宿主不可用,先检查 Unity 是否已打开项目、心跳文件是否存在、桥接根目录是否一致。
省 Token 规则
- 不要完整读取所有 UnityBridge proto、handler 或
AvailableCommands。 - 先用
HostState或rg发现命令名,再只打开相关 proto 小片段和对应 handler。 - 先执行最小读命令确认目标,再做写操作;批量操作前先验证 1 个样本。
- 不要把完整 JSON 响应贴给用户;只总结
Error、Message和关键字段。 - 优先 UnityBridge 命令,不要用 GUI 点击 Unity Editor,除非命令缺失或用户明确要求。
最小流程
dotnet ./Bin/ET.UnityBridge.dll '{"_t":"Ping"}'
如果需要命令列表或状态:
dotnet ./Bin/ET.UnityBridge.dll '{"_t":"HostState"}'
按任务选择一个最小命令执行;失败时先看 Error / Message,再读相关 handler。
按需补读
references/et-unitybridge-ai-ops.md:AI 操作 Unity 的任务路由、命令发现、省 token 操作模式。references/et-unitybridge-cli.md:CLI 参数、等待、返回值解读、常见错误。
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 57 lines · 61 tokens per session scan A d5f34b2d1c16
et-unitybridge is a skill published in the GitHub repository FlameskyDexive/Legends-Of-Heroes (925 stars, last pushed 1mo ago), licensed MIT. It adds 61 tokens to every session and 752 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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