rachitkumarrastogi/unity-mcp-server

unity MCP Server

5Stars on the repository
40Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

unity-ai-audit

02

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use to audit a Unity project's AI/ML stack: packages, models, scripts, configs, and release risks. Start here for "what AI does this game use?".

not rated 5 1mo ago A 39 tokens

unity-ml-agents

04

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use when working on Unity ML-Agents: training configs, BehaviorParameters, sensors, actuators, inference in builds, or com.unity.ml-agents packages.

not rated 5 1mo ago A 39 tokens

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use for on-device or server inference that is not tied to one vendor model: ONNX Runtime, Sentis, Barracuda legacy, custom .onnx/.tflite/.pb assets, and swapping models without rewriting gameplay code.

not rated 5 1mo ago A 56 tokens

unity-cinemachine

09

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use to audit Cinemachine / camera rigs: package presence, virtual cameras, and prefab usage (Unity 6 productivity / storytelling stack).

not rated 5 1mo ago A 32 tokens

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use for runtime performance triage from the project filesystem: quality tiers, graphics/URP-HDRP settings, lighting, large assets, scene complexity proxies, and build-size hotspots (no Editor Profiler required).

not rated 5 1mo ago A 47 tokens

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