dcc-mcp/dcc-mcp-unity

Unity Editor adapter and typed game-authoring skills for DCC-MCP

0Stars on the repository
5Mods indexed here, across every type
10d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

unity-diagnostics

01

dcc-mcp/dcc-mcp-unity

Skill Claude CodeCodex

Domain skill — Probe Unity main-thread readiness, inspect persistent jobs, read bounded Console messages, and capture a Play-Mode Game View PNG. Use for install, compile, build, and gameplay verification. Not for clearing logs or arbitrary Editor access.

not rated 0 10d ago A 53 tokens original MIT

unity-project

02

dcc-mcp/dcc-mcp-unity

Skill Claude CodeCodex

Domain skill — Inspect and compile an open Unity project, read or safely upsert bounded source assets, configure generated PNG sprites, run typed Unity tests, change Play Mode, and build Windows or Android players. Not for GameObject edits — use unity-scene.

not rated 0 10d ago A 55 tokens original MIT

unity-scene

03

dcc-mcp/dcc-mcp-unity

Skill Claude CodeCodex

Domain skill — Inspect and edit the active Unity scene with typed, undoable GameObject operations. Use for hierarchy, object creation, transforms, and scene saves. Not for asset imports — use unity-project.

not rated 0 10d ago A 45 tokens original MIT

unity-tuanjie-ai

04

dcc-mcp/dcc-mcp-unity

Skill Claude CodeCodex

Domain skill — Reuse AI asset generators installed in Tuanjie Editor through their native Codely CustomTool contract. Use for Tuanjie image, sprite, 3D, material, audio, video, terrain, and session-asset tasks. Not for other Unity project or scene operations.

not rated 0 10d ago A 66 tokens original MIT

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