Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add fusengine/agents --skill motion-art-directiongit clone --depth 1 https://github.com/fusengine/agentsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/fusengine/agents/motion-art-direction)<a href="https://agentmods.dev/skills/fusengine/agents/motion-art-direction"><img src="https://agentmods.dev/badge/skills/fusengine/agents/motion-art-direction/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/fusengine/agents/motion-art-direction"><img src="https://agentmods.dev/badge/skills/fusengine/agents/motion-art-direction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00172 | $0.03150 |
| Opus 5.5 | $0.00069 | $0.01260 |
| Sonnet 5.5 | $0.00034 | $0.00630 |
| Haiku 4.5 | $0.00017 | $0.00315 |
Grade A, and why
motion-art-direction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 168 lines — stays where its author put it; the contents beside it link to each section on GitHub.
It exists because the first real ad (fusengine.ch) was rejected as "trop simplet, horrible": a white ground, small blue tiles, centered text, fades and a slow camera drift. The fix that followed (depth-by-effect) was rejected as AI slop. The direction is now fixed: a film reads rich through value contrast (two large planes far apart in lightness, a full-bleed ink or accent field on one state in three), type as a large object (one word ≥ 4× its label, cropped by the frame), composition (flush-left, asymmetric, never centered) and rhythm (cuts and gestures on a tempo grid). The owner approved that still look and asked for more animation, after prompt-motion.com: so motion density — a purposeful gesture in progress at every moment (no span over 0.75 s without one, the final CTA still ≤ 1.2 s, beats every 0.5–1 s), type moving at letter and word level, one recurring geometric actor, animated objects, and 3D where the expert judges it serves. Decorative effects, fades and drift are banned outright.
The method mirrors fuse-design:design-method (dials, obligations, screen-holding floor,
Gate 0, absolute bans, slop test, blind sketches), transposed to film. This skill points
to those files instead of copying them.
Motion Art Direction
Agent Workflow (MANDATORY)
Contract §8 order. It is the only order, in every fuse-motion file:
| Step | Who | What |
|---|---|---|
| Brief + beat map | motion-expert via motion-method |
.motion/brief.md (genre, register) + .motion/beats.md |
| 1 Sketches | motion-expert |
3 text-only tone candidates (gate-zero.md) |
| 2 Tone lock | fuse-ai-pilot:challenger |
Judges the 3 sketches blind and locks ONE tone |
| 3 Board | motion-expert + fuse-browser |
6 refs = 3 traits × 2 for the locked tone → board.png, refs.md (reference-board.md) |
| 4 Look | motion-expert |
Every field of templates/look.md + 3 key frames in words |
| 5 G0 | owner | Sees the key frames + look.md and approves in their own message |
| 6 Scene | motion-expert |
cut-rhythm → composition-grid → kinetic-type; motion-render gives mechanics only |
| Review | motion-critic via motion-review |
Frames vs look.md; hard-fail IDs live only in motion-review references/hard-fails.md |
| Scripts | fuse-ai-pilot:sniper |
Validation after scene code |
What ships with it
14 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/bans.md 9.0 KB
- references/composition.md 4.7 KB
- references/contrast.md 4.1 KB
- references/dials.md 8.6 KB
- references/gate-zero.md 7.5 KB
- references/objects.md 7.9 KB
- references/prompt-patterns.md 7.6 KB
- references/reference-board.md 7.2 KB
- references/rhythm.md 5.9 KB
- references/templates/composition-grid.md 13 KB
- references/templates/cut-rhythm.md 13 KB
- references/templates/kinetic-type.md 13 KB
- references/templates/look.md 9.9 KB
- references/type-as-image.md 5.7 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 168 lines · 172 tokens per session scan A 9a821d1e035e
motion-art-direction is a skill published in the GitHub repository fusengine/agents (31 stars, last pushed 3d ago), licensed MIT. It adds 172 tokens to every session and 3,150 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-13.
Other skills, from other repositories
designing-interfaces
Creates a design system for software with a UI. Use when a project has a user interface and architecture is confirmed — whether creating from scratch or extracting patterns from existing code.
evaluate
Run accessibility checks and discover issues mapped to WCAG criteria.
visual
Define visual identity — colors, typography, logo usage, and imagery style.
report
Generate a structured accessibility audit report with remediation guidance.
guidelines
Package all brand elements into a complete brand guidelines document.
ux
Review work through the lens of a UX/UI expert.