eide-rebuild

eide-rebuild is a skill for Codex from gaoguobin/codex-eide-rebuild. It costs 36 tokens per session (948 once invoked), scanned A, original, MIT.

A skill for rebuilding and compiling Embedded IDE for VS Code workspaces. It runs a shared build program and can return either compact or complete build results.

In plain words
What is it for?
Use it for rebuild requests, compile checks, and reviewing build targets, errors, diagnostics, artifacts, logs, and related results.
Why use it?
It provides a repeatable way to check whether an Embedded IDE for VS Code project builds successfully and to retain build diagnostics.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions subagents; mentions Codex.

Good fit Use it for rebuild requests, compile checks, and reviewing build targets, errors, diagnostics, artifacts, logs, and related results.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gaoguobin/codex-eide-rebuild/eide-rebuild
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gaoguobin/codex-eide-rebuild --skill eide-rebuild
Clone the repo
git clone --depth 1 https://github.com/gaoguobin/codex-eide-rebuild

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eide-rebuild

README.md
[![agentmods](https://agentmods.dev/badge/skills/gaoguobin/codex-eide-rebuild/eide-rebuild/github.svg)](https://agentmods.dev/skills/gaoguobin/codex-eide-rebuild/eide-rebuild)
Your own site
<a href="https://agentmods.dev/skills/gaoguobin/codex-eide-rebuild/eide-rebuild"><img src="https://agentmods.dev/badge/skills/gaoguobin/codex-eide-rebuild/eide-rebuild/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for eide-rebuild

Your own site · 80×15
<a href="https://agentmods.dev/skills/gaoguobin/codex-eide-rebuild/eide-rebuild"><img src="https://agentmods.dev/badge/skills/gaoguobin/codex-eide-rebuild/eide-rebuild.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 948 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00948
Opus 5 $0.00018 $0.00474
Sonnet 5 $0.00007 $0.00190
Haiku 4.5 $0.00004 $0.00095

Measured 9d ago against content hash bc20fefc356c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

eide-rebuild scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 9 executable files (scripts/eide_rebuild.py, scripts/eide_rebuild/__init__.py, scripts/eide_rebuild/builder_params.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/eide-rebuild/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Use this skill when the user wants an EIDE project rebuilt from Codex.

Trigger patterns

  • Natural language build requests such as 你自己编译验证下对不对
  • Natural language build requests such as 帮我编译确认一下
  • Natural language build requests such as 先 rebuild 看结果
  • Explicit requests such as EIDE rebuild C:\work\demo\project.code-workspace
  • Long-log requests such as EIDE subagent rebuild C:\work\demo\project.code-workspace

How to execute

  1. Resolve the target path.
  2. Prefer a user-provided .code-workspace path.
  3. If the user points at a project directory, pass that directory to the runner and let the runner resolve the single workspace file.
  4. If no path is supplied, inspect the current working directory. Use it when it contains exactly one .code-workspace file.
  5. If the current working directory does not identify one workspace, ask the user for the path.

Decision table:

Request shape Default execution
Single project, normal compile/rebuild request Run the runner directly in the main agent.
Single project, explicit subagent/delegated/background request Use the eide-rebuild custom agent when available.
Multiple independent projects, explicit subagent/parallel/delegated request Use one rebuild worker per project when the host supports delegation.
Same project or same build directory Never run rebuild workers concurrently.

Run:

python scripts/eide_rebuild.py rebuild <workspace-or-project-path> --stdout minimal

The relative scripts/eide_rebuild.py path is relative to this installed skill directory. Host integrations can use their own installed absolute runner path.

Environment check:

python scripts/eide_rebuild.py doctor

Result handling

  • Treat the runner as the source of truth.
  • Prefer --stdout minimal for normal agent work. It prints bounded JSON status and still writes the complete result to resultPath.
  • Use --stdout summary only when stdout needs per-target artifacts, memory, source stats, failures, or diagnostics without opening resultPath.
  • Use --stdout full or omit --stdout only when the full JSON is explicitly needed on stdout.
  • First inspect ok, exitCode, errorCode, summary, targetNames, targets[].ok, targets[].failureCount, targets[].diagnosticCount, targets[].artifactCount, and resultPath.
  • On success, report only a low-noise summary by default: ok, exitCode, errorCode, summary, targetNames, failure count, diagnostic count, artifact count, and resultPath.
  • Use targets[].artifacts[].sha256 as artifact identity/provenance data. Do not treat hash changes across different rebuilds as success/failure evidence unless the user explicitly asks for reproducibility or deterministic build checks.
  • Keep the complete JSON available at resultPath; it includes compilerLog, steps, artifacts, and transcript.
  • Do not paste full logs or long artifact lists on successful builds.
  • Read compilerLog, transcript, and steps[].stdout/stderr from resultPath only when the build fails, the user asks for details, or the structured failures / diagnostics fields are not enough.
  • Use exit code 0 for success, 6 for build failure, and the other exit codes for environment or tool errors.

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 70 lines · 36 tokens per session scan A bc20fefc356c

Subscribe to this mod's changes

eide-rebuild is a skill published in the GitHub repository gaoguobin/codex-eide-rebuild (5 stars, last pushed 3mo ago), licensed MIT. It adds 36 tokens to every session and 948 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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