Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add gaoguobin/codex-eide-rebuild --skill eide-rebuildgit clone --depth 1 https://github.com/gaoguobin/codex-eide-rebuildWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/gaoguobin/codex-eide-rebuild/eide-rebuild)<a href="https://agentmods.dev/skills/gaoguobin/codex-eide-rebuild/eide-rebuild"><img src="https://agentmods.dev/badge/skills/gaoguobin/codex-eide-rebuild/eide-rebuild/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/gaoguobin/codex-eide-rebuild/eide-rebuild"><img src="https://agentmods.dev/badge/skills/gaoguobin/codex-eide-rebuild/eide-rebuild.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00036 | $0.00948 |
| Opus 5 | $0.00018 | $0.00474 |
| Sonnet 5 | $0.00007 | $0.00190 |
| Haiku 4.5 | $0.00004 | $0.00095 |
Grade A, and why
eide-rebuild scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Use this skill when the user wants an EIDE project rebuilt from Codex.
Trigger patterns
- Natural language build requests such as
你自己编译验证下对不对 - Natural language build requests such as
帮我编译确认一下 - Natural language build requests such as
先 rebuild 看结果 - Explicit requests such as
EIDE rebuild C:\work\demo\project.code-workspace - Long-log requests such as
EIDE subagent rebuild C:\work\demo\project.code-workspace
How to execute
- Resolve the target path.
- Prefer a user-provided
.code-workspacepath. - If the user points at a project directory, pass that directory to the runner and let the runner resolve the single workspace file.
- If no path is supplied, inspect the current working directory. Use it when it contains exactly one
.code-workspacefile. - If the current working directory does not identify one workspace, ask the user for the path.
Decision table:
| Request shape | Default execution |
|---|---|
| Single project, normal compile/rebuild request | Run the runner directly in the main agent. |
| Single project, explicit subagent/delegated/background request | Use the eide-rebuild custom agent when available. |
| Multiple independent projects, explicit subagent/parallel/delegated request | Use one rebuild worker per project when the host supports delegation. |
| Same project or same build directory | Never run rebuild workers concurrently. |
Run:
python scripts/eide_rebuild.py rebuild <workspace-or-project-path> --stdout minimal
The relative scripts/eide_rebuild.py path is relative to this installed skill directory. Host integrations can use their own installed absolute runner path.
Environment check:
python scripts/eide_rebuild.py doctor
Result handling
- Treat the runner as the source of truth.
- Prefer
--stdout minimalfor normal agent work. It prints bounded JSON status and still writes the complete result toresultPath. - Use
--stdout summaryonly when stdout needs per-target artifacts, memory, source stats, failures, or diagnostics without openingresultPath. - Use
--stdout fullor omit--stdoutonly when the full JSON is explicitly needed on stdout. - First inspect
ok,exitCode,errorCode,summary,targetNames,targets[].ok,targets[].failureCount,targets[].diagnosticCount,targets[].artifactCount, andresultPath. - On success, report only a low-noise summary by default:
ok,exitCode,errorCode,summary,targetNames, failure count, diagnostic count, artifact count, andresultPath. - Use
targets[].artifacts[].sha256as artifact identity/provenance data. Do not treat hash changes across different rebuilds as success/failure evidence unless the user explicitly asks for reproducibility or deterministic build checks. - Keep the complete JSON available at
resultPath; it includescompilerLog,steps,artifacts, andtranscript. - Do not paste full logs or long artifact lists on successful builds.
- Read
compilerLog,transcript, andsteps[].stdout/stderrfromresultPathonly when the build fails, the user asks for details, or the structuredfailures/diagnosticsfields are not enough. - Use exit code
0for success,6for build failure, and the other exit codes for environment or tool errors.
What ships with it
10 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- agents/openai.yaml 921 B
- scripts/eide_rebuild.py 147 B runs code
- scripts/eide_rebuild/__init__.py 7.8 KB runs code
- scripts/eide_rebuild/builder_params.py 13 KB runs code
- scripts/eide_rebuild/eide_model.py 1.0 KB runs code
- scripts/eide_rebuild/executor.py 18 KB runs code
- scripts/eide_rebuild/platform.py 536 B runs code
- scripts/eide_rebuild/project.py 1.5 KB runs code
- scripts/eide_rebuild/result_model.py 9.2 KB runs code
- scripts/eide_rebuild/tools.py 19 KB runs code
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 70 lines · 36 tokens per session scan A bc20fefc356c
eide-rebuild is a skill published in the GitHub repository gaoguobin/codex-eide-rebuild (5 stars, last pushed 3mo ago), licensed MIT. It adds 36 tokens to every session and 948 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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