xcodebuildmcp-packaging-resource-review

xcodebuildmcp-packaging-resource-review is a skill for Claude Code, Codex from getsentry/XcodeBuildMCP. It costs 41 tokens per session (343 once invoked), scanned A, original, MIT.

A review checklist for XcodeBuildMCP packaging and portable macOS distribution. It checks that builds include the required files, binaries, schemas, manifests, and runtime resources.

In plain words
What is it for?
Use it to review package settings, build-asset scripts, macOS packaging scripts, resource-root handling, schemas, manifests, and bundled AXe components.
Why use it?
It helps catch packages that build successfully but fail after installation because files, paths, or native components are missing.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/getsentry/xcodebuildmcp/xcodebuildmcp-packaging-resource-review
Any agent
npx skills add getsentry/XcodeBuildMCP --skill xcodebuildmcp-packaging-resource-review
Clone the repo
git clone --depth 1 https://github.com/getsentry/XcodeBuildMCP

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for xcodebuildmcp-packaging-resource-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/getsentry/xcodebuildmcp/xcodebuildmcp-packaging-resource-review.svg)](https://agentmods.dev/skills/getsentry/xcodebuildmcp/xcodebuildmcp-packaging-resource-review)
Your own site
<a href="https://agentmods.dev/skills/getsentry/xcodebuildmcp/xcodebuildmcp-packaging-resource-review"><img src="https://agentmods.dev/badge/skills/getsentry/xcodebuildmcp/xcodebuildmcp-packaging-resource-review.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 343 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00041 $0.00343
Opus 5 $0.00020 $0.00171
Sonnet 5 $0.00008 $0.00069
Haiku 4.5 $0.00004 $0.00034

Measured 4d ago against content hash 8f32d05bec43, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

xcodebuildmcp-packaging-resource-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/xcodebuildmcp-packaging-resource-review/SKILL.md · 44 lines

What it actually says

XcodeBuildMCP Packaging and Resource Review

Review guardrails for package/build/resource integrity and portable distribution.

Review scope

  • Review-only by default.
  • Do not edit product code unless the user explicitly requests implementation changes.

Files to inspect

  • package.json
  • scripts/copy-build-assets.js
  • scripts/package-macos-portable.sh
  • scripts/build-website-manifest.mjs
  • schemas/**
  • manifests/**
  • skills/**
  • bundled/** when present
  • Resource-root utilities when touched

Guardrails

  • Published package files includes required runtime resources.
  • Portable package includes build, manifests, bundled, skills, package.json, and production dependencies.
  • AXe binary/framework expectations remain verified.
  • Wrapper scripts preserve XCODEBUILDMCP_RESOURCE_ROOT and DYLD_FRAMEWORK_PATH.
  • Schemas and manifests stay available in installed and portable layouts.
  • Do not assume build outputs exist before npm run build.
  • Avoid network-dependent packaging behavior without verification/checksums.

Validation

  • npm run build
  • Packaging-specific when touched:
    • npm run package:macos -- --help (if supported)
    • npm run verify:portable after artifact creation
  • npx skill-check .agents/skills/xcodebuildmcp-packaging-resource-review
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 44 lines · 41 tokens per session scan A 8f32d05bec43

Subscribe to this mod's changes

xcodebuildmcp-packaging-resource-review is a skill published in the GitHub repository getsentry/XcodeBuildMCP (6,321 stars, last pushed 2d ago), licensed MIT. It adds 41 tokens to every session and 343 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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