stream

A routing guide for Stream integrations. Stream is a service for adding chat, video, activity feeds, and content moderation to applications.

In plain words
What is it for?
Use it to route web, iOS, Android, React Native, Expo, Flutter, and other Stream tasks to the appropriate workflow.
Why use it?
It helps choose the relevant instructions for the app's platform and the Stream feature being built, integrated, audited, or migrated.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/getstream/agent-skills/stream
Any agent
npx skills add GetStream/agent-skills --skill stream
Clone the repo
git clone --depth 1 https://github.com/GetStream/agent-skills

Made for: Claude Code, Codex.

Per session 149 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,218 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00149 $0.04218
Opus 5 $0.00075 $0.02109
Sonnet 5 $0.00030 $0.00844
Haiku 4.5 $0.00015 $0.00422

Measured 2d ago against content hash 36eada74c317, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

stream scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/stream/SKILL.md · 157 lines

How it starts

The opening of the file, as written. The whole thing — 157 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Stream - skill router + CLI

This skill picks the track from the user's input. Building (web + platform) and docs go to dedicated sub-skills; CLI tasks - querying data, configuring an app, onboarding, installing skills - are handled here (see Stream CLI below), since the getstream CLI underlies every track.

Read first: RULES.md. Non-negotiable rules apply, including the Peer skills procedure. peers.yaml (schema: peers.schema.json) is the single source of truth for peer names, Glob paths, install commands, and routing signals.

Install a missing peer on demand per its policy in peers.yaml (Glob its path, run its install command - getstream skills <name>), then invoke via the Skill tool or Read it inline. Don't call Skill before the Glob; it surfaces a confusing "Unknown skill" error. Do not stop after naming the track.


By task

Build or integrate Stream in a platform-specific app -> peer pack from peers.yaml (check peer signals first)

  • Match user input or cwd against each peer's signals (e.g. swift / swiftui / .xcodeproj -> stream-swift; react native / expo / stream video react native -> stream-react-native; unreal / .uproject / umg -> stream-unreal; unity / monobehaviour / .unitypackage -> stream-unity)
  • All peers install on demand - install if missing, then route, no prompt
  • An SDK/engine signal beats an OS-target signal. When both appear, the pack that owns the SDK wins: "build an Unreal chat app for iOS" is stream-unreal (not stream-swift), "a Unity game on Android" is stream-unity (not stream-android). ios / android / xcode / gradle describe the build target; unity / unreal / .uproject / .unitypackage / umg / flutter / react native describe the SDK. Same rule for flutter + ios.
  • Name the engine for game requests. stream-unreal and stream-unity both claim generic game phrasing (in-game chat, game chat). An explicit engine token decides it; with neither engine named and no .uproject / ProjectSettings/ in the cwd, ask one short question ("Unity or Unreal?") rather than guessing. Note the capability difference that answer implies: Unity has Chat and Video, Unreal has Chat only.
  • Peer signals take precedence over the web rows below. A request like "add a video call to my Expo app" or "scaffold a React Native app with Stream Video" matches stream-react-native, not the web packs - the platform token wins.

Read the full file on GitHub · 157 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 157 lines · 149 tokens per session scan A 36eada74c317

Subscribe to this mod's changes

stream is a skill published in the GitHub repository GetStream/agent-skills (18 stars, last pushed 4d ago), licensed Apache-2.0. It adds 149 tokens to every session and 4,218 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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