performance-tuning

performance-tuning is a skill for Claude Code from ghostinthedata-info/skills. It costs 152 tokens per session (1,222 once invoked), scanned A, original, MIT.

A method for finding and fixing slow database queries and data pipelines. It measures each stage, identifies the longest dependency chain, examines execution plans, and checks each change by measuring again.

In plain words
What is it for?
Use it to investigate jobs that run too slowly or gradually miss their service deadlines. It supports improvements such as reading only relevant partitions, processing incrementally, making merges safe to repeat, and removing unnecessary dependencies.
Why use it?
It prevents guesswork and focuses work on the stages that actually delay the whole process. It helps address issues such as full-table scans, inefficient joins, waiting time, and repeated processing.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the ghost-skills plugin — 17 skills shipped together

Good fit Use it to investigate jobs that run too slowly or gradually miss their service deadlines. It supports improvements such as reading only relevant partitions, processing incrementally, making merges safe to repeat, and removing unnecessary dependencies.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ghostinthedata-info/skills/performance-tuning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ghostinthedata-info/skills --skill performance-tuning
Clone the repo
git clone --depth 1 https://github.com/ghostinthedata-info/skills

Made for: Claude Code.

Or install ghost-skills, the plugin that ships this one along with the rest of its 17 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for performance-tuning

README.md
[![agentmods](https://agentmods.dev/badge/skills/ghostinthedata-info/skills/performance-tuning/github.svg)](https://agentmods.dev/skills/ghostinthedata-info/skills/performance-tuning)
Your own site
<a href="https://agentmods.dev/skills/ghostinthedata-info/skills/performance-tuning"><img src="https://agentmods.dev/badge/skills/ghostinthedata-info/skills/performance-tuning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for performance-tuning

Your own site · 80×15
<a href="https://agentmods.dev/skills/ghostinthedata-info/skills/performance-tuning"><img src="https://agentmods.dev/badge/skills/ghostinthedata-info/skills/performance-tuning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 152 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,222 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00152 $0.01222
Opus 5 $0.00076 $0.00611
Sonnet 5 $0.00030 $0.00244
Haiku 4.5 $0.00015 $0.00122

Measured 9d ago against content hash 7a257e41cdeb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

performance-tuning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/data-engineering/performance-tuning/SKILL.md · 86 lines

How it starts

The opening of the file, as written. The whole thing — 86 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Performance Tuning

Pipeline health is trajectory, not pass/fail. A green DAG that runs 5% slower every month is a ticking clock toward a missed SLA — "slow is harder to see than broken" (Ghost in the Data, "Why Your Pipeline Finishes Later Every Month"). Tune with discipline; don't guess.

Consult docs/agents/platform.md (if present) for which optimisation features your engine actually has.

The method (in order)

  1. Measure first — establish a baseline. Instrument each stage (duration AND queue/wait time). Read your orchestrator/transform tool's run artifacts; typically 3–5 models dominate 60–80% of runtime — those are the only ones worth touching. Record real numbers; never eyeball.
  2. Find the critical path. The longest chain of dependent tasks sets the minimum runtime. Optimising a task not on the critical path changes nothing. A 20-min model running parallel to a 45-min model is not the bottleneck.
  3. Diagnose with the plan. Pull the query/execution plan or job profile for the dominant stages and read it for full scans, skew, spills, exploding joins, and stale stats. (Engine-specific: see references below.)
  4. Form a hypothesis, change one thing, re-measure. Bisect against the baseline. If a change didn't move the number, revert it. Re-confirm the critical path after each win — the bottleneck moves.
  5. Guardrail. Track completion-time drift over weeks; audit dependencies quarterly; alert on a runtime budget, not just on failure.

Common high-leverage fixes (tool-agnostic)

  • Partition pruning / clustering. Organise data by the columns you filter on so queries scan a fraction of the table. Choose keys by how the table is queried, not how it's loaded; limit to 2–3. Don't wrap the partition column in a function in the WHERE — it kills pruning.
  • Incremental processing. Switch growing fact tables from full rebuild to incremental + idempotent merge so volume growth stops mattering.
  • Avoid full scans & view-on-view. Nested views re-execute their whole chain on every query; materialise expensive intermediate layers as tables.
  • Filter early, project narrow. Push WHERE down; avoid SELECT *. On columnar engines fewer columns = less I/O.
  • Fix the join. Join on unique keys; match types on both sides; pre-aggregate before joining; broadcast the small side.
  • Kill phantom & monster dependencies. Remove refs that no longer reflect real reads. Keep core spine models lean — push expensive enrichment into a separate downstream model (dim_customers lean vs dim_customers_extended) so 40 downstream models don't wait on a propensity score. Rule of thumb: if fewer than half of consumers use an attribute, it doesn't belong on the core model.
  • Right-size "real-time." Most "we need real-time" is "we need faster batch" — micro-batch every 15–60 min beats new streaming infra. Reserve true streaming for fraud/safety/RTB.
  • Event-driven triggers. Replace "schedule at 4am and hope" with trigger-on-arrival to remove safety-margin slack.

Read the full file on GitHub · 86 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 86 lines · 152 tokens per session scan A 7a257e41cdeb

Subscribe to this mod's changes

performance-tuning is a skill published in the GitHub repository ghostinthedata-info/skills (5 stars, last pushed 2mo ago), licensed MIT. It adds 152 tokens to every session and 1,222 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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