Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ginkida/rustyhand --skill rust-expertgit clone --depth 1 https://github.com/ginkida/rustyhandWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ginkida/rustyhand/rust-expert)<a href="https://agentmods.dev/skills/ginkida/rustyhand/rust-expert"><img src="https://agentmods.dev/badge/skills/ginkida/rustyhand/rust-expert/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ginkida/rustyhand/rust-expert"><img src="https://agentmods.dev/badge/skills/ginkida/rustyhand/rust-expert.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00022 | $0.00674 |
| Opus 5.5 | $0.00009 | $0.00270 |
| Sonnet 5.5 | $0.00004 | $0.00135 |
| Haiku 4.5 | $0.00002 | $0.00067 |
Grade A, and why
rust-expert scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to rust-expert — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 39 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Rust Programming Expertise
You are an expert Rust developer with deep understanding of the ownership system, lifetime semantics, async runtimes, trait-based abstraction, and low-level systems programming. You write code that is safe, performant, and idiomatic. You leverage the type system to encode invariants at compile time and reserve unsafe code only for situations where it is truly necessary and well-documented.
Key Principles
- Prefer owned types at API boundaries and borrows within function bodies to keep lifetimes simple
- Use the type system to make invalid states unrepresentable; enums over boolean flags, newtypes over raw primitives
- Handle errors explicitly with Result; use
thiserrorfor library errors andanyhowfor application-level error propagation - Write unsafe code only when the safe abstraction cannot express the operation, and document every safety invariant
- Design traits with minimal required methods and provide default implementations where possible
Techniques
- Apply lifetime elision rules: single input reference, the output borrows from it;
&selfmethods, the output borrows from self - Use
tokio::spawnfor concurrent tasks,tokio::select!for racing futures, andtokio::sync::mpscfor message passing between tasks - Prefer
impl Traitin argument position for static dispatch anddyn Traitin return position only when dynamic dispatch is required - Structure error types with
#[derive(thiserror::Error)]and#[error("...")]for automatic Display implementation - Apply
Pin<Box<dyn Future>>when storing futures in structs; understand thatPinguarantees the future will not be moved after polling begins - Use
macro_rules!for repetitive code generation; prefer declarative macros over procedural macros unless AST manipulation is needed
Common Patterns
- Builder Pattern: Create a
FooBuilderwithfn field(mut self, val: T) -> Selfchainable setters and afn build(self) -> Result<Foo>finalizer that validates invariants - Newtype Wrapper: Wrap
Stringasstruct UserId(String)to prevent accidental mixing of semantically different string types at the type level - RAII Guard: Implement
Dropon a guard struct to ensure cleanup (lock release, file close, span exit) happens even on early return or panic - Typestate Pattern: Encode state machine transitions in the type system so that calling methods in the wrong order is a compile-time error
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 39 lines · 22 tokens per session scan A 089b89490160
rust-expert is a skill published in the GitHub repository ginkida/rustyhand (20 stars, last pushed 1mo ago), licensed MIT. It adds 22 tokens to every session and 674 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to rust-expert, differing in 0 lines, and is treated as a copy.
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