headcount-and-comp-planning

headcount-and-comp-planning is a skill for Claude Code, Codex from gokulb20/crewm8-cfo-skills. It costs 39 tokens per session (3,984 once invoked), scanned A, original, MIT.

A planning guide for deciding how many people a company should hire and how to pay them. It covers salaries, equity grants, hiring costs, and the expected return from new employees.

In plain words
What is it for?
Use it to plan future headcount, compare pay with the market, design equity packages, estimate hiring costs, and assess the financial return of a proposed hire or team.
Why use it?
It helps connect hiring decisions to the company’s budget, growth plans, and available cash. This reduces the risk of hiring too early, paying inconsistently, or running out of money.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: positional $N argument; built for openclaw.

Good fit Use it to plan future headcount, compare pay with the market, design equity packages, estimate hiring costs, and assess the financial return of a proposed hire or team.

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Install with agentmods
npx agentmods add skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gokulb20/crewm8-cfo-skills --skill headcount-and-comp-planning
Clone the repo
git clone --depth 1 https://github.com/gokulb20/crewm8-cfo-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for headcount-and-comp-planning

README.md
[![agentmods](https://agentmods.dev/badge/skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning/github.svg)](https://agentmods.dev/skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning)
Your own site
<a href="https://agentmods.dev/skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning"><img src="https://agentmods.dev/badge/skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for headcount-and-comp-planning

Your own site · 80×15
<a href="https://agentmods.dev/skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning"><img src="https://agentmods.dev/badge/skills/gokulb20/crewm8-cfo-skills/headcount-and-comp-planning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,984 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.03984
Opus 5 $0.00019 $0.01992
Sonnet 5 $0.00008 $0.00797
Haiku 4.5 $0.00004 $0.00398

Measured 12d ago against content hash fcf2bf282570, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

headcount-and-comp-planning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/strategic-advisory/headcount-and-comp-planning/SKILL.md · 270 lines

How it starts

The opening of the file, as written. The whole thing — 270 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Headcount & Compensation Planning

Guide the company's most important investment decision: who to hire and how to pay them. Model headcount growth, benchmark compensation, design equity frameworks, and ensure hiring plans are affordable and aligned with strategy. Goal: the company has the right people at the right cost at the right time.

Purpose

Headcount is the single largest cost for almost every startup — typically 65-80% of total OpEx — and the most important driver of growth. Hiring the right people at the right time (and not hiring the wrong ones) determines whether the company achieves its goals or burns through its runway. This skill provides the frameworks to plan headcount growth strategically, benchmark compensation competitively, design equity packages that attract talent without excessive dilution, and ensure every hire is a capital allocation decision with a clear ROI.

When to Use

  • "Plan our headcount for next year"
  • "How many people should we hire?"
  • "Benchmark our compensation against the market"
  • "Design our equity grant framework"
  • "What's the ROI of hiring this team?"
  • "Can we afford this hiring plan?"
  • "Model the financial impact of our headcount growth"

Inputs Required

  1. Current headcount — by department, level, location, salary, equity.
  2. Hiring plan — roles to fill, priority order, target start dates.
  3. Revenue and runway — from revenue-forecasting and cash forecasting.
  4. Option pool status — from cap table management.
  5. Compensation benchmarks — market data, recruiter feedback, offer accept/decline data.

Quick Reference

Benchmark Seed Series A Series B+
ARR / Employee $50-100k $100-200k $200-400k
People cost as % of OpEx 60-70% 65-75% 70-80%
Monthly hiring capacity 1-2 hires 2-4 hires 4-8+ hires
Annual voluntary attrition 10-20% 10-20% 10-20%
Role Level Engineering Salary (SF/NYC, Series A) Equity Grant
Entry / Junior $100-130k 0.1-0.3%
Mid-Level $140-180k 0.2-0.5%
Senior $180-220k 0.3-1.0%
Staff / Lead $210-260k 0.5-1.5%
Director $240-300k 0.75-2.0%
VP / Head of $280-350k 1.0-3.0%

Read the full file on GitHub · 270 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 270 lines · 39 tokens per session scan A fcf2bf282570

Subscribe to this mod's changes

headcount-and-comp-planning is a skill published in the GitHub repository gokulb20/crewm8-cfo-skills (2 stars, last pushed 4mo ago), licensed MIT. It adds 39 tokens to every session and 3,984 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.