render-imessage-chat

render-imessage-chat is a skill for Claude Code, Codex from gooseworks-ai/goose-skills. It costs 63 tokens per session (2,932 once invoked), scanned A, original, MIT.

A free video assembler that turns a JSON conversation into a phone-style iMessage chat reveal and a branded end card. It animates typing indicators, message bubbles, scrolling, and sound effects, with optional background music.

In plain words
What is it for?
Use it to make messaging-based product ads from a conversation thread, product image, and end-card settings. It supports rich-link previews, where a shared link shows an image, title, domain, and chevron.
Why use it?
It avoids generating the chat interface as video, which helps keep message text and the wordmark sharp. It also packages the chat mockup and message sounds into one repeatable render.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to make messaging-based product ads from a conversation thread, product image, and end-card settings. It supports rich-link previews, where a shared link shows an image, title, domain, and chevron.

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Install with agentmods
npx agentmods add skills/gooseworks-ai/goose-skills/render-imessage-chat
About the project

Goose Skills is a library of workflows and data APIs that lets coding agents handle growth and go-to-market work such as advertising, social media, content, SEO, lead generation, and customer research. It is intended for teams using Claude Code, Cursor, Codex, and similar agents. The catalogue entries are its reusable skills.

gooseworks-ai/goose-skills · 1,271 stars · on GitHub · gooseworks.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gooseworks-ai/goose-skills --skill render-imessage-chat
Clone the repo
git clone --depth 1 https://github.com/gooseworks-ai/goose-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for render-imessage-chat

README.md
[![agentmods](https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-imessage-chat/github.svg)](https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-imessage-chat)
Your own site
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-imessage-chat"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-imessage-chat/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for render-imessage-chat

Your own site · 80×15
<a href="https://agentmods.dev/skills/gooseworks-ai/goose-skills/render-imessage-chat"><img src="https://agentmods.dev/badge/skills/gooseworks-ai/goose-skills/render-imessage-chat.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,932 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 81
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.02932
Opus 5.5 $0.00025 $0.01173
Sonnet 5.5 $0.00013 $0.00586
Haiku 4.5 $0.00006 $0.00293

Measured 2d ago against content hash 62bb36a28644, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

render-imessage-chat scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 11 executable files (scripts/chat-driver.js, scripts/check-render.py, scripts/mockup/generate.js, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/video/render-imessage-chat/SKILL.md · 193 lines

How it starts

The opening of the file, as written. The whole thing — 193 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Superseded: the video kit now does this with the phone-chat part, version 1.2.0, in the parts folder of this repository. Every phone-chat style is a style file that draws the same screen frame by frame from the plan's scenes, with the original sounds, in the kit's browser. This atom stays, unchanged in behaviour, for skills outside the kit until they move; its scripts still run.

Human version

Make a texting-story ad with the chosen contact names and phone time, a proportional phone, an inset Dynamic Island and the original iMessage sounds. The brand, story and background can change. Images are optional and can appear anywhere in the conversation; product links and music are optional too.

This rebuild preserves the shell and sounds from the approved Dermwise Goa build. It fixes missing identity binding, the island touching the screen edge, light-mode header colors, early/missing group names and capture timing drift. Every movie frame and sound cue uses the same timeline; browser startup cannot trim the beginning or ending. No paid API is needed to render or repair the UI.

On a 9:16 canvas the phone now sits clear of the TikTok/Reels controls by default: the newest message, including the punchline, always stays above the bottom caption band and left of the button rail (safe_area).


Agent version

Read the reference and authoring rules. The calling recipe supplies NEW names, copy, brand facts and real assets. scripts/config.example.json is a fictional, runnable example, never defaults.

Choices and bindings

  • Relationship, contact names and group title → thread.participants, thread.title.
  • Displayed phone time → thread.clock, preserving the user's chosen text.
  • Story, tone and language → thread.messages. Casual spelling and emojis are allowed.
  • Chat images → zero or more attachment entries at their authored positions in thread.messages; either participant may send them. Never reorder by type.
  • Theme → theme: "dark" | "light".
  • Background → optional local background_image; neutral when absent.
  • Hardware → dynamic_island: true | false; true floats inside the screen.
  • Music → optional existing bed passed to render.sh --music; no bed means SFX only.

Read the full file on GitHub · 193 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed 62bb36a28644
  2. 15d ago Changed · +7 lines 503dae7e4918
  3. 17d ago Changed 8b5c476c5451
  4. 19d ago Changed · +3 lines 9f8e35265417
  5. 21d ago Changed · +33 lines ac1796e9240e
  6. 22d ago Changed · +19 lines · -49 tokens per session bfba227b2564
  7. 24d ago Changed · +14 lines e41b22222b12
  8. 26d ago Changed · +18 lines 98d592503281
  9. 28d ago Changed · +16 lines 0b0f0d7a5aab
  10. 1mo ago First seen · 83 lines · 112 tokens per session scan A 70f8b29e6732

Subscribe to this mod's changes

render-imessage-chat is a skill published in the GitHub repository gooseworks-ai/goose-skills (1,271 stars, last pushed today), licensed MIT. It adds 63 tokens to every session and 2,932 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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