honey-loop

honey-loop is a skill for Claude Code from Green-PT/honey-for-devs. It costs 11 tokens per session (783 once invoked), scanned A, original, MIT.

Guidance for keeping repeated automated work affordable by controlling how often a loop wakes up and what it repeats.

In plain words
What is it for?
It is for setting sensible polling intervals, using completion events when available, and choosing when recurring checks should run.
Why use it?
It helps avoid paying for the same context or repeating unchanged work on every cycle.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the honey plugin — 14 skills, 3 agents, 3 hooks shipped together

Good fit It is for setting sensible polling intervals, using completion events when available, and choosing when recurring checks should run.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/green-pt/honey-for-devs/honey-loop
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Green-PT/honey-for-devs --skill honey-loop
Clone the repo
git clone --depth 1 https://github.com/Green-PT/honey-for-devs

Made for: Claude Code.

Or install honey, the plugin that ships this one along with the rest of its 14 skills, 3 agents, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for honey-loop

README.md
[![agentmods](https://agentmods.dev/badge/skills/green-pt/honey-for-devs/honey-loop.svg)](https://agentmods.dev/skills/green-pt/honey-for-devs/honey-loop)
Your own site
<a href="https://agentmods.dev/skills/green-pt/honey-for-devs/honey-loop"><img src="https://agentmods.dev/badge/skills/green-pt/honey-for-devs/honey-loop.svg" alt="Measured on agentmods" height="20"></a>
Per session 11 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 783 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 47
    Skill allows unbounded resource consumption (API calls, storage, compute). Without rate limits or quotas, a compromised or misbehaving agent can cause denial-of-service or cost overruns.
    Fix: Set explicit rate limits, timeouts, and resource quotas for API calls, file operations, and compute. Implement circuit breakers for runaway loops.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00011 $0.00783
Opus 5 $0.00005 $0.00392
Sonnet 5 $0.00002 $0.00157
Haiku 4.5 $0.00001 $0.00078

Measured 8d ago against content hash 21f60686edb0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

honey-loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.hermes/skills/honey-loop/SKILL.md · 62 lines

How it starts

The opening of the file, as written. The whole thing — 62 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Honey Loop

A loop is the one place token waste compounds: cost = per_tick × ticks. The honey levers still apply inside each tick (less code, less prose), but a loop adds two leaks the single-shot levers don't cover — re-paying for context every wake-up, and re-doing work that didn't change. Cut those.

The five levers

  1. Pace to the cache, skip the dead zone. The prompt cache TTL is 5 min.

    • < 270s → context stays warm; right for actively polling external state.
    • ≥ 1200s → one cache miss amortized over a long idle wait; the default for idle ticks (use 1200–1800s).
    • ~300s is the worst choice — pays the cache miss without amortizing it. Never round to "5 minutes." Drop to 270s or commit to 1200s+.
  2. Event-driven over polling. Harness-tracked work (background Bash, Agent, Workflow) re-invokes you automatically on completion. Don't schedule a short tick to poll it — that re-reads full context for nothing. Set a long fallback heartbeat (1200s+) and let the completion notification drive you. Poll only external state the harness can't see (CI, a deploy, a remote queue), at a cadence matched to how fast that state actually changes.

  3. No-change short-circuit. Re-generating output is the bulk of per-tick cost. Check cheaply first (a hash, a timestamp, a git rev-parse, a status field). If nothing changed: emit one line and reschedule. Don't redo the task, don't re-read the world, don't write a report.

  4. Carry a compact state handle, don't re-derive. Keep what the loop has done so far in a small file (.honey-loop/state.json or a <<honey:HASH>> stash via eso stash), and read that each tick — not the full history re-discovered from scratch. Lever 3b: the cheapest input token is the one that never re-enters context.

  5. Define done; then stop. An unbounded loop is unbounded cost. State the exit condition up front (target reached, N empty ticks, deadline). When met, end the loop — omit the wake-up reschedule. "Loop forever" is a bug, not a feature.

Read the full file on GitHub · 62 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 62 lines · 11 tokens per session scan A 21f60686edb0

Subscribe to this mod's changes

honey-loop is a skill published in the GitHub repository Green-PT/honey-for-devs (283 stars, last pushed 7d ago), licensed MIT. It adds 11 tokens to every session and 783 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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