live-audit

live-audit is a skill for Claude Code, Codex from Grinv/steam-games-mcp. It costs 83 tokens per session (6,384 once invoked), scanned A, original, MIT.

A repository-specific audit procedure for steam-games-mcp, a server that provides Steam game-related tools to an AI agent.

In plain words
What is it for?
Running build, test, and lint checks; testing Steam IDs, vanity names, and app IDs; checking key requirements; and reviewing the source.
Why use it?
It checks both the package and its live behavior, helping find invalid-input bugs, edge cases, access-control mistakes, and inaccurate results.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; mentions Claude Code; installed under .agents/ (shared by several agents).

Good fit Running build, test, and lint checks; testing Steam IDs, vanity names, and app IDs; checking key requirements; and reviewing the source.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/grinv/steam-games-mcp/live-audit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Grinv/steam-games-mcp --skill live-audit
Clone the repo
git clone --depth 1 https://github.com/Grinv/steam-games-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for live-audit

README.md
[![agentmods](https://agentmods.dev/badge/skills/grinv/steam-games-mcp/live-audit/github.svg)](https://agentmods.dev/skills/grinv/steam-games-mcp/live-audit)
Your own site
<a href="https://agentmods.dev/skills/grinv/steam-games-mcp/live-audit"><img src="https://agentmods.dev/badge/skills/grinv/steam-games-mcp/live-audit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for live-audit

Your own site · 80×15
<a href="https://agentmods.dev/skills/grinv/steam-games-mcp/live-audit"><img src="https://agentmods.dev/badge/skills/grinv/steam-games-mcp/live-audit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 83 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,384 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00083 $0.06384
Opus 5 $0.00042 $0.03192
Sonnet 5 $0.00017 $0.01277
Haiku 4.5 $0.00008 $0.00638

Measured 9d ago against content hash 77df07822938, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

live-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/live-audit/SKILL.md · 411 lines

How it starts

The opening of the file, as written. The whole thing — 411 lines — stays where its author put it; the contents beside it link to each section on GitHub.

live-audit — steam-games-mcp health check + edge-case hunt

Repo-specific playbook, for any agent/model working on this repo (not tied to a particular harness — see AGENTS.md's own agent-agnostic framing). Use it when asked to test/audit the published or just-fixed steam-games-mcp package, hunt for bugs/edge cases, or repeat "the same kind of testing as before." Sibling repos (tmdb-mcp, mal-mcp, anilist-mcp-server) keep their own live-audit/SKILL.md — when either this file or a sibling's improves, sync the useful parts both ways rather than letting them drift.

Goal: find real bugs/inaccuracies in the live tool behavior (against the real Steam Storefront + Web APIs) and in the source, then fix what's found. Read AGENTS.md first if it's not already in context — every fix must follow its conventions (guard()/never-throw, schema-first format/*.schemas.ts, keyless-vs-keyed tool gating, commit author/no-Co-Authored-By, etc.).

This assumes the server is already reachable as an MCP connection in your current session (e.g. as mcp__steam__* tools in Claude Code). If it isn't connected, connect it first rather than skipping straight to step 1.

Unlike the anilist/mal siblings, this server has no OAuth login and no mutation tools — every tool is a read against public Steam data. The per-call risk here isn't "did I just modify a real account," it's "did I just call a key-gated tool without a key," "did I treat a private profile's default response as a bug," or "did I burn a real person's SteamID64 in a committed test fixture." Read ## 2 before live-calling anything.

Contents

    1. Confirm "published"/"fixed" actually means what you think it means
    1. Static pass first (cheap, catches regressions before you burn API calls)
    1. Safety rules for live testing (read before calling anything)
    1. Live edge-case sweep
    1. Source-level code review
    1. Docs/metadata consistency
    1. Report, then fix only what's confirmed
    1. Commit + changelog, if asked

Read the full file on GitHub · 411 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 411 lines · 83 tokens per session scan A 77df07822938

Subscribe to this mod's changes

live-audit is a skill published in the GitHub repository Grinv/steam-games-mcp (4 stars, last pushed 16d ago), licensed MIT. It adds 83 tokens to every session and 6,384 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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