diagnosing-bugs

diagnosing-bugs is a skill for Claude Code from gtapps/hermitd. It costs 72 tokens per session (2,163 once invoked), scanned A, a copy of diagnosing-bugs, MIT.

A structured process for investigating difficult bugs and performance slowdowns by first creating a reliable way to reproduce and detect the problem.

In plain words
What is it for?
Use it to diagnose errors, broken behavior, and slow code through reproduction, hypothesis testing, and instrumentation.
Why use it?
It replaces guesswork with a failing test, request, command, or other clear pass/fail signal that can confirm whether a proposed fix works.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the hermitd-dev plugin — 4 skills, 1 hook shipped together

Good fit Use it to diagnose errors, broken behavior, and slow code through reproduction, hypothesis testing, and instrumentation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gtapps/hermitd/diagnosing-bugs
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add gtapps/hermitd --skill diagnosing-bugs
Clone the repo
git clone --depth 1 https://github.com/gtapps/hermitd

Made for: Claude Code.

Or install hermitd-dev, the plugin that ships this one along with the rest of its 4 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for diagnosing-bugs

README.md
[![agentmods](https://agentmods.dev/badge/skills/gtapps/hermitd/diagnosing-bugs/github.svg)](https://agentmods.dev/skills/gtapps/hermitd/diagnosing-bugs)
Your own site
<a href="https://agentmods.dev/skills/gtapps/hermitd/diagnosing-bugs"><img src="https://agentmods.dev/badge/skills/gtapps/hermitd/diagnosing-bugs/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for diagnosing-bugs

Your own site · 80×15
<a href="https://agentmods.dev/skills/gtapps/hermitd/diagnosing-bugs"><img src="https://agentmods.dev/badge/skills/gtapps/hermitd/diagnosing-bugs.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,163 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin 83% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.02163
Opus 5.5 $0.00029 $0.00865
Sonnet 5.5 $0.00014 $0.00433
Haiku 4.5 $0.00007 $0.00216

Measured 11d ago against content hash f7dca1c6daac, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

diagnosing-bugs scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

Phase 1 is done when the loop is **tight** and **red-capable**: you can name **one command** — a script path, a test invocation, a curl — that you have **already run at least once** (paste the invocation and its output),
Origin

This is a copy

83% identical to diagnosing-bugs — 81 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/hermitd-dev/skills/diagnosing-bugs/SKILL.md · 144 lines

How it starts

The opening of the file, as written. The whole thing — 144 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Diagnosing Bugs

A discipline for hard bugs. Skip phases only when explicitly justified.

When exploring the codebase, consult .hermit/compiled/ (hermit knowledge base — architecture decisions and codebase health assessments) to build a mental model of relevant modules before reading source. Check any ADRs in the area you're touching.

Diagnostic byproducts (failing-test output, stack traces, repro snapshots, instrumentation logs) go in .hermit/raw/ — ephemeral inputs under analysis, not .hermit/compiled/. Reusable lessons from the diagnosis go to auto-memory.

Phase 1 — Build a feedback loop

This is the skill. Everything else is mechanical. If you have a tight pass/fail signal for the bug — one that goes red on this bug — you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you.

Spend disproportionate effort here. Be aggressive. Be creative. Refuse to give up.

Ways to construct one — try them in roughly this order

  1. Failing test at whatever seam reaches the bug — unit, integration, e2e.
  2. Curl / HTTP script against a running dev server.
  3. CLI invocation with a fixture input, diffing stdout against a known-good snapshot.
  4. Headless browser script (Playwright / Puppeteer) — drives the UI, asserts on DOM/console/network.
  5. Replay a captured trace. Save a real network request / payload / event log to disk (in .hermit/raw/); replay it through the code path in isolation.
  6. Throwaway harness. Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call.
  7. Property / fuzz loop. If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode.
  8. Bisection harness. If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can git bisect run it.
  9. Differential loop. Run the same input through old-version vs new-version (or two configs) and diff outputs.
  10. HITL bash script. Last resort. If a human must click, write a script that documents the exact steps and captures output so the loop is still structured.

Read the full file on GitHub · 144 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 144 lines · 72 tokens per session scan A f7dca1c6daac

Subscribe to this mod's changes

diagnosing-bugs is a skill published in the GitHub repository gtapps/hermitd (79 stars, last pushed today), licensed MIT. It adds 72 tokens to every session and 2,163 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). It is 83% identical to diagnosing-bugs, differing in 81 lines, and is treated as a copy.