Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add guia-matthieu/clawfu-skills --skill sound-design-filmgit clone --depth 1 https://github.com/guia-matthieu/clawfu-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/guia-matthieu/clawfu-skills/sound-design-film)<a href="https://agentmods.dev/skills/guia-matthieu/clawfu-skills/sound-design-film"><img src="https://agentmods.dev/badge/skills/guia-matthieu/clawfu-skills/sound-design-film/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/guia-matthieu/clawfu-skills/sound-design-film"><img src="https://agentmods.dev/badge/skills/guia-matthieu/clawfu-skills/sound-design-film.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00071 | $0.04252 |
| Opus 5 | $0.00036 | $0.02126 |
| Sonnet 5 | $0.00014 | $0.00850 |
| Haiku 4.5 | $0.00007 | $0.00425 |
Grade A, and why
sound-design-film scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 633 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Sound Design (Murch Method)
Apply Walter Murch's legendary film sound principles to marketing video, creating emotionally resonant audio that audiences feel without consciously noticing.
When to Use This Skill
- Designing sound for brand films and documentaries
- Creating emotional impact in video ads
- Layering music, effects, and voice effectively
- Building immersive soundscapes for content
- Elevating production value through audio
- Understanding why certain videos "feel" professional
Methodology Foundation
Source: Walter Murch - Sound Designer, 3x Oscar Winner (Apocalypse Now, The English Patient)
Core Principle: "Sound is a passport-free traveler—it sneaks under the radar and creates emotional effects that audiences attribute to the visuals." Great sound design is invisible; viewers feel it but don't consciously notice it. The goal is emotional truth, not technical perfection.
Why This Matters: Most marketers focus 90% on visuals and 10% on audio, when audio carries 50% of the emotional impact. Murch's principles, developed over 50+ years of filmmaking, transform ordinary video into compelling experiences.
What Claude Does vs What You Decide
| Claude Does | You Decide |
|---|---|
| Structures production workflow | Final creative direction |
| Suggests technical approaches | Equipment and tool choices |
| Creates templates and checklists | Quality standards |
| Identifies best practices | Brand/voice decisions |
| Generates script outlines | Final script approval |
What This Skill Does
- Prioritizes sound elements - The correct hierarchy: dialogue → story sounds → music → effects → foley
- Applies the Law of Two and a Half - Strategic layering for maximum impact
- Creates authentic space - Worldizing technique for believable environments
- Designs emotional arcs - Sound that supports narrative without calling attention to itself
- Balances clarity and richness - Clean enough to understand, complex enough to feel real
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 633 lines · 71 tokens per session scan A 0c4d1a6ae779
sound-design-film is a skill published in the GitHub repository guia-matthieu/clawfu-skills (149 stars, last pushed 5mo ago), licensed MIT. It adds 71 tokens to every session and 4,252 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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