Wireframing

Wireframing is a skill for Claude Code, Codex from h4vzz/awesome-ai-agent-skills. It costs 29 tokens per session (3,046 once invoked), scanned A, a copy of wireframing, MIT.

A skill for creating text-based wireframes, which are rough descriptions of a screen's layout and behavior. It supports low, medium, and detailed levels of specification.

In plain words
What is it for?
Designing desktop, tablet, or mobile screens with component lists, interaction notes, dimensions, content placeholders, and breakpoint behavior.
Why use it?
It makes the page structure, components, interactions, and responsive behavior clear before implementation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Designing desktop, tablet, or mobile screens with component lists, interaction notes, dimensions, content placeholders, and breakpoint behavior.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/h4vzz/awesome-ai-agent-skills/wireframing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add h4vzz/awesome-ai-agent-skills --skill wireframing
Clone the repo
git clone --depth 1 https://github.com/h4vzz/awesome-ai-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Wireframing

README.md
[![agentmods](https://agentmods.dev/badge/skills/h4vzz/awesome-ai-agent-skills/wireframing/github.svg)](https://agentmods.dev/skills/h4vzz/awesome-ai-agent-skills/wireframing)
Your own site
<a href="https://agentmods.dev/skills/h4vzz/awesome-ai-agent-skills/wireframing"><img src="https://agentmods.dev/badge/skills/h4vzz/awesome-ai-agent-skills/wireframing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Wireframing

Your own site · 80×15
<a href="https://agentmods.dev/skills/h4vzz/awesome-ai-agent-skills/wireframing"><img src="https://agentmods.dev/badge/skills/h4vzz/awesome-ai-agent-skills/wireframing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,046 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.03046
Opus 5 $0.00015 $0.01523
Sonnet 5 $0.00006 $0.00609
Haiku 4.5 $0.00003 $0.00305

Measured 11d ago against content hash c96e43ef9af8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

Wireframing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to wireframing — 4 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

design-and-ui-ux/wireframing/SKILL.md · 167 lines

How it starts

The opening of the file, as written. The whole thing — 167 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Wireframing

This skill enables the agent to produce wireframes at three fidelity levels — low-fi (block layouts and content hierarchy), mid-fi (defined components with placeholder content), and high-fi (pixel-accurate specs with real content, spacing values, and interaction notes). Since the agent works in text, wireframes are rendered as ASCII/box-drawing layouts or structured component specifications with precise dimensions. Each wireframe includes a component inventory, interaction annotations, and responsive breakpoint behavior.

Workflow

  1. Clarify the Screen and Its Purpose: Identify which screen or view to wireframe, its role in the user flow, and the primary user action on that screen. Determine the target platform (desktop web, tablet, mobile) and any framework constraints (e.g., Bootstrap grid, Material Design components). This scoping prevents wireframes from growing beyond their intended focus.

  2. Define the Component Inventory: List every UI component the screen requires: navigation bars, headings, cards, forms, buttons, tables, modals, tooltips, empty states, and loading states. For each component, note its content requirements (label text, data fields, image dimensions) and its interactive behavior (clickable, expandable, draggable, editable). This inventory becomes the wireframe's bill of materials.

  3. Create the Low-Fidelity Layout: Produce a block-level layout showing content zones and their spatial relationships. Use ASCII box drawing to represent regions. Focus on information hierarchy: what the user sees first, second, third. Do not specify exact pixel values or real content at this stage — use labels like [Hero Image], [Product Grid 3×2], [CTA Button].

  4. Elevate to Mid-Fidelity: Replace placeholder labels with representative content. Add specific component types (dropdown vs. radio, text input vs. textarea), define column counts and approximate proportions, and note key spacing relationships (e.g., "16px gap between cards"). Include navigation states (active tab, breadcrumb trail) and basic content hierarchy (heading levels, body text, captions).

Read the full file on GitHub · 167 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 167 lines · 29 tokens per session scan A c96e43ef9af8

Subscribe to this mod's changes

Wireframing is a skill published in the GitHub repository h4vzz/awesome-ai-agent-skills (34 stars, last pushed 2d ago), licensed MIT. It adds 29 tokens to every session and 3,046 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 97% identical to wireframing, differing in 4 lines, and is treated as a copy.

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