European-Parliament-MCP-Server: Skill for Claude Code

.github/skills/behavioral-analysis/SKILL.md

behavioral-analysis is a skill for Claude Code, Codex from Hack23/European-Parliament-MCP-Server. It costs 22 tokens per session (1,311 once invoked), scanned A, original, Apache-2.0.

A framework for analyzing political psychology and group behavior among Members of the European Parliament, or MEPs. It covers voting decisions, leadership, group pressure, negotiation, incentives, and strategic behavior using participation data.

In plain words
What is it for?
Use it to study voting records, speeches, questions, reports, leadership styles, group dynamics, trilogue negotiations, strategic abstention, and re-election incentives.
Why use it?
It provides a structured way to connect observable parliamentary actions with decision-making patterns and possible cognitive or group influences.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

This is Hack23/European-Parliament-MCP-Server's own configuration. It tells Claude Code and Codex how to work on European-Parliament-MCP-Server itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything European-Parliament-MCP-Server configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Hack23/European-Parliament-MCP-Server. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Hack23/European-Parliament-MCP-Server/main/.github/skills/behavioral-analysis/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Hack23/European-Parliament-MCP-Server

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for behavioral-analysis

README.md
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Your own site
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agentmods 80×15 button for behavioral-analysis

Your own site · 80×15
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Per session 22 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,311 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00022 $0.01311
Opus 5 $0.00011 $0.00656
Sonnet 5 $0.00004 $0.00262
Haiku 4.5 $0.00002 $0.00131

Measured 11d ago against content hash e662ec70cfe5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

behavioral-analysis scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/behavioral-analysis/SKILL.md · 96 lines

How it starts

The opening of the file, as written. The whole thing — 96 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Behavioral Analysis Skill

Context

This skill applies when:

  • Analyzing MEP voting psychology and decision-making patterns under uncertainty
  • Studying political group dynamics including conformity, groupthink, and dissent within EP political groups
  • Identifying cognitive biases in legislative decision-making (anchoring on Commission proposals, status quo bias)
  • Evaluating MEP leadership styles and their influence on committee and political group effectiveness
  • Assessing rapporteur and shadow rapporteur negotiation behavior in trilogue contexts
  • Understanding MEP career incentives: re-election motivation, national party loyalty vs. EP group cohesion
  • Detecting strategic behavior: log-rolling, vote-trading, and strategic abstention in plenary
  • Profiling MEP activity patterns using participation data (votes, questions, speeches, reports)

This skill integrates behavioral science with EP MCP Server data, aligned with Hack23 ISMS data quality and privacy requirements.

Rules

  1. Behavioral Evidence Base: Ground psychological analysis in observable MEP behavior from MCP Server data — voting records, question frequency, report authorship, speech participation — not speculation about internal states
  2. Cognitive Bias Framework: Apply established cognitive bias taxonomy (Kahneman & Tversky) to EP decision-making — anchoring (Commission proposal as reference point), availability heuristic (salient recent events), and framing effects (how policy options are presented)
  3. Group Dynamics Theory: Use social psychology frameworks — Janis groupthink model, Tajfel social identity theory — to analyze political group cohesion and intergroup conflict in EP
  4. Principal-Agent Distinction: Recognize MEPs as agents with multiple principals — EP political group, national party, constituency, and personal conviction — analyze which principal dominates under different conditions
  5. Leadership Typology: Classify MEP leadership patterns using observable metrics — legislative output (reports), coalition-building (multi-group amendments), agenda-setting (questions, motions), and committee influence (chair/coordinator roles)
  6. Longitudinal Analysis: Track behavioral changes over an MEP's career and across legislative terms — first-term vs. experienced MEP behavior differs systematically
  7. Cultural Context: Account for national political culture effects on MEP behavior — consensual vs. adversarial traditions, attitudes toward EU integration, and negotiation styles
  8. Ethical Boundaries: Analyze public behavioral patterns only — do not construct psychological profiles of individual MEPs beyond what is observable in public parliamentary data per Hack23 Privacy Policy
  9. Statistical Validation: Use appropriate statistical tests when claiming behavioral patterns — report significance levels and control for confounders
  10. Falsifiability: Formulate behavioral hypotheses that can be tested against MCP Server data — avoid unfalsifiable claims about MEP motivations

Read the full file on GitHub · 96 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 96 lines · 22 tokens per session scan A e662ec70cfe5

Subscribe to this mod's changes

behavioral-analysis is a skill published in the GitHub repository Hack23/European-Parliament-MCP-Server (28 stars, last pushed yesterday), licensed Apache-2.0. It adds 22 tokens to every session and 1,311 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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