hecate-ui

hecate-ui is a skill for Claude Code, Codex from hecatehq/hecate. It costs 43 tokens per session (14,482 once invoked), scanned A, original, MIT.

Instructions for working on the Hecate operator interface, a React and Vite web application used to control, inspect, and debug runtimes. They define the project’s tools, design rules, workflows, and checks for finished UI work.

In plain words
What is it for?
Use them when modifying files inside the project’s ui/ directory, especially for runtime controls, debugging views, and inspection tools.
Why use it?
They help keep frontend changes consistent with Hecate’s operator-console purpose and existing codebase conventions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; mentions AGENTS.md; mentions Codex.

Good fit Use them when modifying files inside the project’s ui/ directory, especially for runtime controls, debugging views, and inspection tools.

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Install with agentmods
npx agentmods add skills/hecatehq/hecate/ui
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hecatehq/hecate --skill ui
Clone the repo
git clone --depth 1 https://github.com/hecatehq/hecate

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hecate-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/hecatehq/hecate/ui/github.svg)](https://agentmods.dev/skills/hecatehq/hecate/ui)
Your own site
<a href="https://agentmods.dev/skills/hecatehq/hecate/ui"><img src="https://agentmods.dev/badge/skills/hecatehq/hecate/ui/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hecate-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/hecatehq/hecate/ui"><img src="https://agentmods.dev/badge/skills/hecatehq/hecate/ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 14,482 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.14482
Opus 5.5 $0.00017 $0.05793
Sonnet 5.5 $0.00009 $0.02896
Haiku 4.5 $0.00004 $0.01448

Measured 15d ago against content hash 2d0132be2a1f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hecate-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

docs-ai/skills/ui/SKILL.md · 983 lines

How it starts

The opening of the file, as written. The whole thing — 983 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Hecate UI skill

Use this skill for any work inside ui/. Backend work uses ../backend/SKILL.md.

Canonical guidance lives here

Product lens

The Hecate UI should feel like:

  • An operator console.
  • A runtime control surface.
  • A debugging and inspection tool.

It should not feel like:

  • A generic SaaS dashboard full of cards.
  • A landing page with product-marketing copy.
  • A toy chat surface without production context.

Default to utility, orientation, and workflow clarity.

Visual thesis

Calm, technical, and deliberate. Dense enough to be useful, sparse enough to scan. Strong hierarchy, minimal chrome, one clear accent system.

Prefer restrained layout, strong type hierarchy, clear sectioning without over-carding, obvious status and health states, meaningful spacing over decorative surfaces.

Avoid card mosaics, oversized hero copy, decorative gradients behind routine product UI, multiple accent colors fighting for attention, visual noise that hides runtime state.

Consistency guardrails

Before adding or changing UI, find the closest existing precedent and reuse it unless the product behavior truly differs. Hecate's UX should feel like one operator console, not a set of unrelated experiments.

  • Reuse shared primitives for recurring patterns: DropdownPicker, BrandAvatar, CopyableID, TranscriptActivityTimeline, badges, inline errors, and modal/slide-over chrome.
  • Keep button height, dropdown rhythm, icon treatment, metadata labels, empty-state spacing, and hover/focus affordances consistent across Chats, Tasks, Connections, Observability, and Usage.
  • Long machine identifiers belong behind compact labels with tooltip + copy affordances. Prefer full context in Details or Task Detail over leaking raw ids into list rows.
  • If a screen already has an empty, loading, repair, or onboarding precedent, extend that component/copy path instead of adding a second parallel state.
  • When making Hecate Chat and External Agent behavior more similar, preserve their real runtime differences: Hecate owns task-backed tools; external agents own ACP-native sessions.
  • Add role/name-based tests for shared controls and view-level tests for every state that previously regressed. E2E should cover cross-view navigation, onboarding, and setup/repair flows when a bug came from app composition.
  • Before filing a PR or pushing a PR update that touches UI/TypeScript, run the UI verification ladder: cd ui && bun run typecheck, bun run lint, bun run format:check, and bun run test. Add same-change tests for production UI code, and targeted Playwright coverage when the change is a workflow, routing, onboarding, or regression fix. If Go files changed too, run the backend ladder as well.

Read the full file on GitHub · 983 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 15d ago Changed · +11 lines 2d0132be2a1f
  2. 21d ago Changed · +11 lines c24cbdfeee0f
  3. 21d ago Changed · +16 lines 5f9f2a275411
  4. 26d ago Changed · +18 lines db4d5deadc6f
  5. 1mo ago First seen · 927 lines · 43 tokens per session scan A 95b8207a9706

Subscribe to this mod's changes

hecate-ui is a skill published in the GitHub repository hecatehq/hecate (23 stars, last pushed yesterday), licensed MIT. It adds 43 tokens to every session and 14,482 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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