dev

A workflow for turning a written software plan into code in tested stages. Each story is implemented and independently checked by another coding agent, with findings tied to specific files and lines.

In plain words
What is it for?
Use it to implement a spec, build a plan in waves, test the results, commit changes, and review each story. If no plan exists, it directs you to create one first.
Why use it?
It gives planned coding work a repeatable path from requirements to reviewed changes. Independent checks can catch problems before the work is considered finished.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/heliohq/ship/dev
Any agent
npx skills add heliohq/ship --skill dev
Clone the repo
git clone --depth 1 https://github.com/heliohq/ship

Made for: Claude Code, Codex.

Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,702 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00056 $0.05702
Opus 5 $0.00028 $0.02851
Sonnet 5 $0.00011 $0.01140
Haiku 4.5 $0.00006 $0.00570

Measured 2d ago against content hash 771ee2a6c7f4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/dev/SKILL.md · 581 lines

How it starts

The opening of the file, as written. The whole thing — 581 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship: Implement

HOST IMPLEMENTS. PEER CROSS-VALIDATES.
EVERY FINDING NEEDS FILE:LINE + EVIDENCE.

Runtime Resolution

Path note: ../shared/*.md references resolve against this skill's base directory (announced as "Base directory for this skill" when the skill loaded), not your working directory.

See ../shared/runtime-resolution.md for the host/peer concept and dispatch commands. In /ship:dev, the host is the primary implementer and the peer is the independent reviewer — the reviewer MUST differ from whoever implemented the story. Prefer a non-host provider for cross-model validation; if unavailable, use a fresh same-provider session and record the weaker independence in the report.

Two wave shapes, different dispatch patterns (fix routing — whoever implemented, fixes — is specified in Step C):

Wave shape Implementer Reviewer
Single-story (most common) Host (you), on current branch Peer agent
Multi-story parallel Fresh Agent subagents per story, all on the current branch (dependency analysis guarantees their file scopes don't overlap — no worktrees needed) Peer per story
Fix mode (/ship:auto review_fix/qa_fix/e2e_fix dispatch) Host — you (next phase re-runs its own verification)

Quality Gates

Gate Condition Fail action
Spec + plan read Acceptance criteria extracted, TEST_CMD found AskUserQuestion
Implement → Review Story produced at least one commit (from subagent report, or HEAD moved since WAVE_BASE_SHA for single-story waves) BLOCKED
Review → Next story Verdict is PASS or PASS_WITH_CONCERNS Targeted fix (progress-governed — see Step C)
All stories → Done Full test suite passes Targeted fix for regression

Red Flag

Never:

  • Skip the peer review — every story goes through peer review (or fallback) before the wave merges. This is the only cross-validation in the pipeline until /ship:review runs.
  • Parallelize stories that share files without dependency analysis
  • Re-implement a full story on FAIL — make targeted surgical fixes
  • Advance to next story without getting a reviewer verdict
  • Soften a test assertion to make it pass instead of fixing the code
  • Reuse a reviewer dispatch across stories — fresh peer call each time
  • Let the peer reviewer become your coder — if the reviewer suggests a fix, YOU apply it; don't ask the reviewer to write patches
  • Tell a reviewer what not to flag, or pre-rate a finding's severity. Tripwire: if the dispatch you are composing contains "do not flag", "don't treat X as a defect", or "at most minor" — stop; you are pre-judging, usually to spare yourself a review round. Let the reviewer raise it and adjudicate the verdict yourself.
  • Re-implement a story the dev ledger already marks complete — after a compaction or resume, trust dev-ledger.md and git log over your own recollection

Read the full file on GitHub · 581 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 581 lines · 56 tokens per session scan A 771ee2a6c7f4

Subscribe to this mod's changes

dev is a skill published in the GitHub repository heliohq/ship (92 stars, last pushed 2mo ago), licensed MIT. It adds 56 tokens to every session and 5,702 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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