mesh-generation

mesh-generation is a skill for Claude Code from HeshamFS/materials-simulation-skills. It costs 126 tokens per session (3,296 once invoked), scanned A, original, Apache-2.0.

A guide for choosing and checking the grid used to divide a simulation area into small cells. This grid, called a mesh, lets numerical software represent physical details such as interfaces, walls, and waves.

In plain words
What is it for?
Use it to estimate cell sizes, check cell shape and spacing, choose structured or unstructured meshes, and plan adaptive refinement.
Why use it?
It helps ensure the grid is fine enough to capture important features without creating badly shaped cells or unnecessary computation.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the core-numerical plugin — 8 skills shipped together , and of full

Good fit Use it to estimate cell sizes, check cell shape and spacing, choose structured or unstructured meshes, and plan adaptive refinement.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/heshamfs/materials-simulation-skills/mesh-generation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HeshamFS/materials-simulation-skills --skill mesh-generation
Clone the repo
git clone --depth 1 https://github.com/HeshamFS/materials-simulation-skills

Made for: Claude Code.

Or install core-numerical, the plugin that ships this one along with the rest of its 8 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mesh-generation

README.md
[![agentmods](https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/mesh-generation/github.svg)](https://agentmods.dev/skills/heshamfs/materials-simulation-skills/mesh-generation)
Your own site
<a href="https://agentmods.dev/skills/heshamfs/materials-simulation-skills/mesh-generation"><img src="https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/mesh-generation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mesh-generation

Your own site · 80×15
<a href="https://agentmods.dev/skills/heshamfs/materials-simulation-skills/mesh-generation"><img src="https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/mesh-generation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 126 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,296 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00126 $0.03296
Opus 5 $0.00063 $0.01648
Sonnet 5 $0.00025 $0.00659
Haiku 4.5 $0.00013 $0.00330

Measured 9d ago against content hash 8dabf7170b97, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

mesh-generation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/grid_sizing.py, scripts/mesh_quality.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/core-numerical/mesh-generation/SKILL.md · 246 lines

How it starts

The opening of the file, as written. The whole thing — 246 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mesh Generation

Goal

Provide a consistent workflow for selecting mesh resolution and checking mesh quality for PDE simulations.

Requirements

  • Python 3.10+
  • No external dependencies (uses stdlib)

Inputs to Gather

Input Description Example
Domain size Physical dimensions 1.0 × 1.0 m
Feature size Smallest feature to resolve 0.01 m
Points per feature Resolution requirement 10 points
Aspect ratio limit Maximum dx/dy ratio 5:1
Quality threshold Skewness limit < 0.8

Decision Guidance

Resolution Selection

What is the smallest feature size?
├── Interface width → dx ≤ width / 5
├── Boundary layer → dx ≤ layer_thickness / 10
├── Wave length → dx ≤ lambda / 20
└── Diffusion length → dx ≤ sqrt(D × dt) / 2

Mesh Type Selection

Problem Recommended Mesh
Simple geometry, uniform Structured Cartesian
Complex geometry Unstructured triangular/tetrahedral
Boundary layers Hybrid (structured near walls)
Adaptive refinement Quadtree/Octree or AMR

Script Outputs (JSON Fields)

All scripts emit a top-level object with inputs (the echoed CLI values) and results (the computed fields below). Index as result["results"]["..."].

Script results Fields
scripts/grid_sizing.py dx, counts (list of per-dimension cell counts, length == dims), notes
scripts/mesh_quality.py aspect_ratio, skewness, size_anisotropy, quality_flags, dims, notes

mesh_quality.py describes axis-aligned (orthogonal Cartesian) cells defined purely by edge spacings. For such cells every interior angle is 90°, so the true angular skewness is always 0.0 and high_skewness is never flagged. Cell elongation is reported separately via aspect_ratio and the redundant convenience field size_anisotropy (= 1 - 1/aspect_ratio).

Workflow

  1. Estimate resolution - From physics scales
  2. Compute grid sizing - Run scripts/grid_sizing.py
  3. Check quality metrics - Run scripts/mesh_quality.py
  4. Adjust if needed - Fix aspect ratios, reduce skewness
  5. Validate - Mesh convergence study

Read the full file on GitHub · 246 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 246 lines · 126 tokens per session scan A 8dabf7170b97

Subscribe to this mod's changes

mesh-generation is a skill published in the GitHub repository HeshamFS/materials-simulation-skills (66 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 126 tokens to every session and 3,296 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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