nonlinear-solvers

nonlinear-solvers is a skill for Claude Code from HeshamFS/materials-simulation-skills. It costs 153 tokens per session (4,223 once invoked), scanned A, original, Apache-2.0.

A guide for choosing and configuring numerical methods for solving equations, optimization problems, and least-squares problems. It covers methods such as Newton, BFGS, Broyden, and Levenberg–Marquardt.

In plain words
What is it for?
Use it to choose solvers, configure line searches or trust regions, assess Jacobians, and investigate convergence using Python and NumPy.
Why use it?
It helps select a suitable solver and diagnose why a calculation is converging slowly, failing, or becoming unstable.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the core-numerical plugin — 8 skills shipped together , and of full

Good fit Use it to choose solvers, configure line searches or trust regions, assess Jacobians, and investigate convergence using Python and NumPy.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/heshamfs/materials-simulation-skills/nonlinear-solvers
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HeshamFS/materials-simulation-skills --skill nonlinear-solvers
Clone the repo
git clone --depth 1 https://github.com/HeshamFS/materials-simulation-skills

Made for: Claude Code.

Or install core-numerical, the plugin that ships this one along with the rest of its 8 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nonlinear-solvers

README.md
[![agentmods](https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/nonlinear-solvers/github.svg)](https://agentmods.dev/skills/heshamfs/materials-simulation-skills/nonlinear-solvers)
Your own site
<a href="https://agentmods.dev/skills/heshamfs/materials-simulation-skills/nonlinear-solvers"><img src="https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/nonlinear-solvers/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for nonlinear-solvers

Your own site · 80×15
<a href="https://agentmods.dev/skills/heshamfs/materials-simulation-skills/nonlinear-solvers"><img src="https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/nonlinear-solvers.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 153 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,223 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00153 $0.04223
Opus 5.5 $0.00061 $0.01689
Sonnet 5.5 $0.00031 $0.00845
Haiku 4.5 $0.00015 $0.00422

Measured yesterday against content hash c470fca1f9e1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

nonlinear-solvers scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 6 executable files (scripts/convergence_analyzer.py, scripts/globalization_advisor.py, scripts/jacobian_diagnostics.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/core-numerical/nonlinear-solvers/SKILL.md · 277 lines

How it starts

The opening of the file, as written. The whole thing — 277 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Nonlinear Solvers

Goal

Provide a universal workflow to select a nonlinear solver, configure globalization strategies, and diagnose convergence for root-finding, optimization, and least-squares problems.

Requirements

  • Python 3.10+
  • NumPy (for Jacobian diagnostics)
  • SciPy (optional, for advanced analysis)

Inputs to Gather

Input Description Example
Problem type Root-finding, optimization, least-squares root-finding
Problem size Number of unknowns n = 10000
Jacobian availability Analytic, finite-diff, unavailable analytic
Jacobian cost Cheap or expensive to compute expensive
Constraints None, bounds, equality, inequality none
Smoothness Is objective/residual smooth? yes
Residual history Sequence of residual norms 1,0.1,0.01,...

Decision Guidance

Solver Selection Flowchart

Is Jacobian available and cheap?
├── YES → Problem size?
│   ├── Small (n < 1000) → Newton (full)
│   └── Large (n ≥ 1000) → Newton-Krylov
└── NO → Is objective smooth?
    ├── YES → Memory limited?
    │   ├── YES → L-BFGS or Broyden
    │   └── NO → BFGS
    └── NO → Anderson acceleration or Picard

Quick Reference

Problem Type First Choice Alternative Globalization
Small root-finding Newton Broyden Line search
Large root-finding Newton-Krylov Anderson Trust region
Optimization L-BFGS BFGS Wolfe line search
Least-squares Levenberg-Marquardt Gauss-Newton Trust region
Bound constrained L-BFGS-B Trust-region reflective Projected

Script Outputs (JSON Fields)

Script Key Outputs
scripts/solver_selector.py recommended, alternatives, notes
scripts/convergence_analyzer.py converged, convergence_type, estimated_rate, diagnosis
scripts/jacobian_diagnostics.py condition_number, jacobian_quality, rank_deficient
scripts/globalization_advisor.py strategy, line_search_type, trust_region_type, parameters
scripts/residual_monitor.py patterns_detected, alerts, recommendations
scripts/step_quality.py ratio, step_quality, accept_step, trust_radius_action

Read the full file on GitHub · 277 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +4 lines c470fca1f9e1
  2. 1mo ago First seen · 273 lines · 153 tokens per session scan A 1da26bfcf978

Subscribe to this mod's changes

nonlinear-solvers is a skill published in the GitHub repository HeshamFS/materials-simulation-skills (82 stars, last pushed 2d ago), licensed Apache-2.0. It adds 153 tokens to every session and 4,223 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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