Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add HeshamFS/materials-simulation-skills --skill slurm-job-script-generatorgit clone --depth 1 https://github.com/HeshamFS/materials-simulation-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/heshamfs/materials-simulation-skills/slurm-job-script-generator)<a href="https://agentmods.dev/skills/heshamfs/materials-simulation-skills/slurm-job-script-generator"><img src="https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/slurm-job-script-generator/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/heshamfs/materials-simulation-skills/slurm-job-script-generator"><img src="https://agentmods.dev/badge/skills/heshamfs/materials-simulation-skills/slurm-job-script-generator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00145 | $0.04057 |
| Opus 5 | $0.00072 | $0.02028 |
| Sonnet 5 | $0.00029 | $0.00811 |
| Haiku 4.5 | $0.00015 | $0.00406 |
Grade A, and why
slurm-job-script-generator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 232 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SLURM Job Script Generator
Goal
Generate a correct, copy-pasteable SLURM job script (.sbatch) for running a simulation, and surface common configuration mistakes (bad walltime format, conflicting memory flags, oversubscription hints).
Requirements
- Python 3.10+
- No external dependencies (Python standard library only)
- Works on Linux, macOS, and Windows (script generation only)
Inputs to Gather
| Input | Description | Example |
|---|---|---|
| Job name | Short identifier for the job | phasefield-strong-scaling |
| Walltime | SLURM time limit | 00:30:00 |
| Partition | Cluster partition/queue (if required) | compute |
| Account | Project/account (if required) | matsim |
| Nodes | Number of nodes to allocate | 2 |
| MPI tasks | Total tasks, or tasks per node | 128 or 64 per node |
| Threads | CPUs per task (OpenMP threads) | 2 |
| Memory | --mem or --mem-per-cpu (cluster policy dependent) |
32G |
| GPUs | GPUs per node (optional) | 4 |
| Working directory | Where the run should execute | $SLURM_SUBMIT_DIR |
| Modules | Environment modules to load (optional) | gcc/12, openmpi/4.1 |
| Run command | The command to launch under SLURM | ./simulate --config cfg.json |
Decision Guidance
MPI vs MPI+OpenMP layout
Does the code use OpenMP / threading?
├── NO → Use MPI-only: cpus-per-task=1
└── YES → Use hybrid: set cpus-per-task = threads per MPI rank
and export OMP_NUM_THREADS = cpus-per-task
Rule of thumb: if you see diminishing strong-scaling efficiency at high MPI ranks, try fewer ranks with more threads per rank (and measure).
Memory flag selection
- Use either
--mem(per node) or--mem-per-cpu(per CPU), not both. - Follow your cluster’s documentation; some sites enforce one style.
- SLURM
--memunits are integer MB by default, or an integer with suffixK/M/G/T(and--mem=0commonly means “all memory on node”).
Launcher selection (avoid double-wrapping)
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 232 lines · 145 tokens per session scan A 0f7d21f3e5ca
slurm-job-script-generator is a skill published in the GitHub repository HeshamFS/materials-simulation-skills (66 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 145 tokens to every session and 4,057 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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