Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add hetpatel-11/Adobe_Premiere_Pro_MCP --skill edit-premiere-projectgit clone --depth 1 https://github.com/hetpatel-11/Adobe_Premiere_Pro_MCPWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hetpatel-11/adobe_premiere_pro_mcp/edit-premiere-project)<a href="https://agentmods.dev/skills/hetpatel-11/adobe_premiere_pro_mcp/edit-premiere-project"><img src="https://agentmods.dev/badge/skills/hetpatel-11/adobe_premiere_pro_mcp/edit-premiere-project/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hetpatel-11/adobe_premiere_pro_mcp/edit-premiere-project"><img src="https://agentmods.dev/badge/skills/hetpatel-11/adobe_premiere_pro_mcp/edit-premiere-project.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00026 | $0.00187 |
| Opus 5 | $0.00013 | $0.00093 |
| Sonnet 5 | $0.00005 | $0.00037 |
| Haiku 4.5 | $0.00003 | $0.00019 |
Grade A, and why
edit-premiere-project scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- edit-premiere-project — 92% identical, 4 lines differ
What it actually says
Edit Premiere Project
Use the premiere-pro MCP server for Premiere operations. Start every session with verify_premiere_connection before any mutation. Discover editing tools with search_tools, inspect one with get_tool_schema if needed, then run it with invoke_tool.
Inspect project and sequence state before editing. Ask before destructive actions or overwriting exports. Re-read the relevant sequence, clip, or project state after every mutation and never report a project change as complete without that readback.
If the connection check fails, install the companion package with npm install -g adobe-premiere-pro-mcp, run premiere-pro-mcp --install-cep, restart Premiere, and start Window > Extensions > MCP Bridge (CEP).
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago Changed 86ff8f6fc168
- 11d ago First seen · 13 lines · 26 tokens per session scan A 3a0fb9d1b0cb
edit-premiere-project is a skill published in the GitHub repository hetpatel-11/Adobe_Premiere_Pro_MCP (540 stars, last pushed 7d ago), licensed MIT. It adds 26 tokens to every session and 187 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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Validate, export, and inspect multiple Adobe Premiere Pro deliverables with explicit pending and unverified states. Use for YouTube, social, web, mobile, archive, audio-only, versioned export, delivery QA, caption validation, direct export, AME submission, or repeatable batch output through the Premiere Pro MCP server.
premiere-captions
Import, verify, structurally validate, and export timed captions or subtitles in Adobe Premiere Pro. Use for SRT workflows, supplied timed transcripts, caption QA, accessibility checks, or sidecar subtitle delivery through the Premiere Pro MCP server.
premiere-proxy-conform
Speed Adobe Premiere Pro editing with proxy creation, attachment, media matching, and original-media readiness checks. Use for high-resolution or remote-media projects, batch proxy preparation, relinking, proxy status audits, or pre-delivery original-media checks through the Premiere Pro MCP server.
premiere-look-effects
Build consistent, reversible visual effect recipes in Adobe Premiere Pro from effects confirmed as installed. Use for clip effects, parameterized looks, motion treatments, vignettes, controlled tests, or applying one approved recipe across multiple clips through the Premiere Pro MCP server.