rust-performance

rust-performance is a skill for Claude Code, Codex from heyAyushh/stacc. It costs 37 tokens per session (715 once invoked), scanned A, original, MIT.

A guide to making Rust programs run faster by measuring bottlenecks, reducing unnecessary memory use, and choosing suitable parallel or low-level techniques.

In plain words
What is it for?
Use it when profiling, benchmarking, reducing allocations, improving cache use, or choosing between threads, async code, Rayon, or SIMD.
Why use it?
It helps avoid guessing at performance problems or adding complexity where it will not improve the program.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when profiling, benchmarking, reducing allocations, improving cache use, or choosing between threads, async code, Rayon, or SIMD.

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Install with agentmods
npx agentmods add skills/heyayushh/stacc/performance
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add heyAyushh/stacc --skill performance
Clone the repo
git clone --depth 1 https://github.com/heyAyushh/stacc

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rust-performance

README.md
[![agentmods](https://agentmods.dev/badge/skills/heyayushh/stacc/performance/github.svg)](https://agentmods.dev/skills/heyayushh/stacc/performance)
Your own site
<a href="https://agentmods.dev/skills/heyayushh/stacc/performance"><img src="https://agentmods.dev/badge/skills/heyayushh/stacc/performance/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for rust-performance

Your own site · 80×15
<a href="https://agentmods.dev/skills/heyayushh/stacc/performance"><img src="https://agentmods.dev/badge/skills/heyayushh/stacc/performance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 715 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00715
Opus 5 $0.00018 $0.00358
Sonnet 5 $0.00007 $0.00143
Haiku 4.5 $0.00004 $0.00072

Measured 9d ago against content hash 1af1843dba19, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

rust-performance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

configs/stacks/rust/performance/SKILL.md · 105 lines

How it starts

The opening of the file, as written. The whole thing — 105 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Performance Optimization

Layer 2: Design Choices

Core Question

What's the bottleneck, and is optimization worth it?

Before optimizing:

  • Have you measured? (Don't guess)
  • What's the acceptable performance target?
  • Will optimization add significant complexity?

Thinking Prompt

  1. Have you measured?

    • Profile first → flamegraph, perf
    • Benchmark → criterion, cargo bench
    • Identify actual hotspots
  2. What's the priority?

    • Algorithm (10x–1000x improvement)
    • Data structure (2x–10x)
    • Allocation reduction (2x–5x)
    • Cache optimization (1.5x–3x)
  3. What's the trade-off?

    • Complexity vs speed
    • Memory vs CPU
    • Latency vs throughput

Optimization Priority

1. Algorithm choice     (10x - 1000x)
2. Data structure       (2x - 10x)
3. Allocation reduction (2x - 5x)
4. Cache optimization   (1.5x - 3x)
5. SIMD/Parallelism     (2x - 8x)

Common Techniques

Technique When How
Pre-allocation Known size Vec::with_capacity(n)
Avoid cloning Hot paths Use references or Cow<T>
Batch operations Many small ops Collect then process
SmallVec Usually small smallvec::SmallVec<[T; N]>
Inline buffers Fixed-size data Arrays over Vec

Tooling

Tool Purpose
cargo bench Micro-benchmarks
criterion Statistical benchmarks
perf / flamegraph CPU profiling
heaptrack Allocation tracking
valgrind / cachegrind Cache analysis

Common Mistakes

Mistake Why Wrong Better
Optimize without profiling Wrong target Profile first
Benchmark in debug mode Meaningless results Always --release
Use LinkedList Cache unfriendly Vec or VecDeque
Hidden .clone() in loop Unnecessary allocs Use references
Premature optimization Wasted effort Make it correct first

Anti-Patterns

Read the full file on GitHub · 105 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 105 lines · 37 tokens per session scan A 1af1843dba19

Subscribe to this mod's changes

rust-performance is a skill published in the GitHub repository heyAyushh/stacc (3 stars, last pushed 2mo ago), licensed MIT. It adds 37 tokens to every session and 715 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.