to-issues

to-issues is a skill for Claude Code, Codex from heyAyushh/stacc. It costs 53 tokens per session (792 once invoked), scanned A, a copy of to-issues, MIT.

A workflow for breaking a plan or specification into small, independently workable issues using vertical slices. Each slice covers an end-to-end piece of functionality rather than only one technical layer.

In plain words
What is it for?
Use it to turn plans, specifications, or PRDs into implementation tickets on an issue tracker. It is suited to organizing feature work into complete, actionable slices.
Why use it?
It makes larger work easier to assign and deliver without creating tickets that cannot produce a usable result on their own. It also distinguishes work that needs human input from work an agent can complete independently.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to turn plans, specifications, or PRDs into implementation tickets on an issue tracker. It is suited to organizing feature work into complete, actionable slices.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/heyayushh/stacc/to-issues
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add heyAyushh/stacc --skill to-issues
Clone the repo
git clone --depth 1 https://github.com/heyAyushh/stacc

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for to-issues

README.md
[![agentmods](https://agentmods.dev/badge/skills/heyayushh/stacc/to-issues/github.svg)](https://agentmods.dev/skills/heyayushh/stacc/to-issues)
Your own site
<a href="https://agentmods.dev/skills/heyayushh/stacc/to-issues"><img src="https://agentmods.dev/badge/skills/heyayushh/stacc/to-issues/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for to-issues

Your own site · 80×15
<a href="https://agentmods.dev/skills/heyayushh/stacc/to-issues"><img src="https://agentmods.dev/badge/skills/heyayushh/stacc/to-issues.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 792 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.00792
Opus 5 $0.00026 $0.00396
Sonnet 5 $0.00011 $0.00158
Haiku 4.5 $0.00005 $0.00079

Measured 8d ago against content hash 000d9e15cd8c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

to-issues scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to to-issues — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

configs/skills/to-issues/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

To Issues

Break a plan into independently-grabbable issues using vertical slices (tracer bullets).

The issue tracker and triage label vocabulary should have been provided to you. If either is missing, ask the maintainer for the project-specific tracker and label vocabulary before creating issues.

Process

1. Gather context

Work from whatever is already in the conversation context. If the user passes an issue reference (issue number, URL, or path) as an argument, fetch it from the issue tracker and read its full body and comments.

2. Explore the codebase (optional)

If you have not already explored the codebase, do so to understand the current state of the code. Issue titles and descriptions should use the project's domain glossary vocabulary, and respect ADRs in the area you're touching.

3. Draft vertical slices

Break the plan into tracer bullet issues. Each issue is a thin vertical slice that cuts through ALL integration layers end-to-end, NOT a horizontal slice of one layer.

Slices may be 'HITL' or 'AFK'. HITL slices require human interaction, such as an architectural decision or a design review. AFK slices can be implemented and merged without human interaction. Prefer AFK over HITL where possible.

4. Quiz the user

Present the proposed breakdown as a numbered list. For each slice, show:

  • Title: short descriptive name
  • Type: HITL / AFK
  • Blocked by: which other slices (if any) must complete first
  • User stories covered: which user stories this addresses (if the source material has them)

Ask the user:

  • Does the granularity feel right? (too coarse / too fine)
  • Are the dependency relationships correct?
  • Should any slices be merged or split further?
  • Are the correct slices marked as HITL and AFK?

Read the full file on GitHub · 84 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 84 lines · 53 tokens per session scan A 000d9e15cd8c

Subscribe to this mod's changes

to-issues is a skill published in the GitHub repository heyAyushh/stacc (3 stars, last pushed 2mo ago), licensed MIT. It adds 53 tokens to every session and 792 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 86% identical to to-issues, differing in 2 lines, and is treated as a copy.

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