figma-implement-motion

figma-implement-motion is a skill for Claude Code from HK-hub/AgentSkills. It costs 81 tokens per session (5,135 once invoked), scanned A, a copy of figma-implement-motion, MIT.

A guide for turning animations from a Figma design tool file into working application code, such as CSS keyframes or motion libraries.

In plain words
What is it for?
Use it when implementing or adding animations from a Figma file, including animated components and transitions.
Why use it?
It connects the animation details in Figma with the matching elements in your code, so timing, easing, keyframes, and coordinated timelines are easier to reproduce accurately.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Good fit Use it when implementing or adding animations from a Figma file, including animated components and transitions.

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Install with agentmods
npx agentmods add skills/hk-hub/agentskills/figma-implement-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HK-hub/AgentSkills --skill figma-implement-motion
Clone the repo
git clone --depth 1 https://github.com/HK-hub/AgentSkills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for figma-implement-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/hk-hub/agentskills/figma-implement-motion/github.svg)](https://agentmods.dev/skills/hk-hub/agentskills/figma-implement-motion)
Your own site
<a href="https://agentmods.dev/skills/hk-hub/agentskills/figma-implement-motion"><img src="https://agentmods.dev/badge/skills/hk-hub/agentskills/figma-implement-motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for figma-implement-motion

Your own site · 80×15
<a href="https://agentmods.dev/skills/hk-hub/agentskills/figma-implement-motion"><img src="https://agentmods.dev/badge/skills/hk-hub/agentskills/figma-implement-motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,135 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin 98% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.05135
Opus 5 $0.00041 $0.02567
Sonnet 5 $0.00016 $0.01027
Haiku 4.5 $0.00008 $0.00513

Measured 7d ago against content hash 2e26e67284d4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

figma-implement-motion scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

6. **Don't download an asset just to `Read` it.** `get_design_context` / `get_motion_context` return assets as URLs (`/api/mcp/asset/...`), often SVG. Reference the URL directly where the consumer fetches it (an `<img sr
Origin

This is a copy

98% identical to figma-implement-motion — 57 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

figma-implement-motion/SKILL.md · 147 lines

How it starts

The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Implement Motion

Overview

This skill guides translation of Figma animations and transitions into runnable code (motion.dev, CSS keyframes, or framework-specific libraries).

Figma exposes motion through two tools:

  • get_motion_context — authoritative motion tool. Returns the complete animated-node inventory, precomputed code snippets (CSS @keyframes + motion.dev), fallback keyframe bindings when snippets are unavailable, and recursive timeline coordination hints (timelineCohorts). Source of truth for animation data and which node IDs animate.
  • get_design_context — the design's structure: layout, sizing, assets, styling, Code Connect hints, screenshot context, and sometimes motion placement markers on animated elements (data-node-id, and on split nodes data-motion-keys / data-motion-wrapper-for / data-motion-transform-template). It may render an animated node as a plain element (div, p, span, etc.) or a motion element (motion.div); it does not inline the animation values.

The two are linked by node id, and that's the whole workflow. get_motion_context tells you which nodes animate and gives the keyframe values, easing, timing, and snippets. get_design_context tells you what those nodes look like and where they sit. For every node in get_motion_context.nodes, find the matching data-node-id in design context and merge the motion into that structure — adding or wrapping a motion.{tag} when the structural element is plain. When design context has reused a Figma component, the motion node may also include fallbackNodeId; use it only as a fallback after trying the exact nodeId.

Skill Boundaries

  • Use this skill when the deliverable is motion code in the user's repository.
  • If the user asks to create/edit animations inside Figma itself, switch to figma-use and follow that skill instead.
  • This skill currently covers animations as emitted by get_motion_context (snippets plus fallback keyframe tracks, including preset-authored motion resolved into those forms). Broader interactive variant flows may still need product-specific state handling in code.

Read the full file on GitHub · 147 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 147 lines · 81 tokens per session scan A 2e26e67284d4

Subscribe to this mod's changes

figma-implement-motion is a skill published in the GitHub repository HK-hub/AgentSkills (6 stars, last pushed 23d ago), licensed MIT. It adds 81 tokens to every session and 5,135 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). It is 98% identical to figma-implement-motion, differing in 57 lines, and is treated as a copy.

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