ClawTeam: Skill for Claude Code

.agents/skills/clawteam-dev/SKILL.md

clawteam-dev is a skill for Claude Code, Codex from HKUDS/ClawTeam. It costs 94 tokens per session (1,016 once invoked), scanned A, original, MIT.

A set of instructions for developing and testing ClawTeam, a repository for coordinating multiple software agents. It standardizes the local command setup and connects project folders to ClawTeam's skills.

In plain words
What is it for?
Use it when changing, debugging, reviewing, or testing ClawTeam itself, including its agent coordination and project setup.
Why use it?
It prevents inconsistent local environments and makes it easier to check whether multi-agent workflows work from start to finish.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents); mentions Codex.

This is HKUDS/ClawTeam's own configuration. It tells Claude Code and Codex how to work on ClawTeam itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ClawTeam configures →

About the project

ClawTeam is a command-line system for forming swarms of AI agents that can divide work, coordinate tasks, and deliver results from a human-provided goal. It is designed for agent-based research, software development, business operations, content production, and other multi-agent workflows.

HKUDS/ClawTeam · 5,538 stars · on GitHub

Reuse

Borrowing it

Nothing to install: this file belongs to HKUDS/ClawTeam. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/HKUDS/ClawTeam/main/.agents/skills/clawteam-dev/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/HKUDS/ClawTeam

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for clawteam-dev

README.md
[![agentmods](https://agentmods.dev/badge/skills/hkuds/clawteam/clawteam-dev/github.svg)](https://agentmods.dev/skills/hkuds/clawteam/clawteam-dev)
Your own site
<a href="https://agentmods.dev/skills/hkuds/clawteam/clawteam-dev"><img src="https://agentmods.dev/badge/skills/hkuds/clawteam/clawteam-dev/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for clawteam-dev

Your own site · 80×15
<a href="https://agentmods.dev/skills/hkuds/clawteam/clawteam-dev"><img src="https://agentmods.dev/badge/skills/hkuds/clawteam/clawteam-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,016 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.01016
Opus 5.5 $0.00038 $0.00406
Sonnet 5.5 $0.00019 $0.00203
Haiku 4.5 $0.00009 $0.00102

Measured 1mo ago against content hash 84504f03ffc1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

clawteam-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/bootstrap_clawteam_dev.sh, scripts/link_local_clawteam_skills.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.agents/skills/clawteam-dev/SKILL.md · 134 lines

How it starts

The opening of the file, as written. The whole thing — 134 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ClawTeam Local Development

This skill is for developing and validating ClawTeam inside the ClawTeam repository. Use it when the task is about changing ClawTeam itself, testing local behavior, or verifying multi-agent workflows against the current checkout.

Development Bootstrap

Standardize the local development environment with the bootstrap script:

bash scripts/bootstrap_clawteam_dev.sh

This script lives in scripts/bootstrap_clawteam_dev.sh inside this skill folder.

This script does all of the following:

  • Creates a fixed uv environment at ~/.clawteam-venv
  • Installs the current repository into that environment with dev dependencies
  • Writes ~/.local/bin/clawteam to point at the fixed environment
  • Adds a clawteam() shell function block to ~/.bashrc

After it finishes:

source ~/.bashrc
clawteam --version

Use this bootstrap whenever you want the same clawteam command across different Python environments on the machine.

Project Skill Wiring

To wire another local project so its ./.agents and ./.claude directories use this repository's local ClawTeam skills directly:

bash scripts/link_local_clawteam_skills.sh /path/to/project

This script lives in scripts/link_local_clawteam_skills.sh inside this skill folder.

This creates these symlinks inside the target project:

  • ./.agents/skills/clawteam
  • ./.claude/skills/clawteam

Run the same script again any time you want to refresh or recreate those links.

Typical Uses

  • Run targeted local validation after code changes
  • Reproduce a spawn / board / task / inbox / harness bug
  • Smoke-test the real CLI in tmux or subprocess mode
  • Review ClawTeam workflows end-to-end from the current repository checkout

Fast Validation

Prefer the smallest validation that proves the change.

ruff check clawteam/ tests/
pytest tests/<target_file>.py -q

Use broader runs only when the change crosses modules:

pytest tests/test_cli_commands.py -q
pytest tests/test_spawn_backends.py -q
pytest tests/test_harness.py tests/test_event_bus.py -q

Read the full file on GitHub · 134 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 134 lines · 94 tokens per session scan A 84504f03ffc1

Subscribe to this mod's changes

clawteam-dev is a skill published in the GitHub repository HKUDS/ClawTeam (5,538 stars, last pushed 5mo ago), licensed MIT. It adds 94 tokens to every session and 1,016 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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