cli-anything-renderdoc

cli-anything-renderdoc is a skill for Claude Code, Codex from HKUDS/CLI-Anything. It costs 15 tokens per session (1,670 once invoked), scanned A, original, Apache-2.0.

A command-line analysis tool for RenderDoc GPU frame captures, saved snapshots of what a graphics program sent to the graphics processor. It exposes the captured actions, textures, shaders, resources and pipeline state.

In plain words
What is it for?
Use it to inspect captures, find draw calls, export textures and shaders, examine buffers and mesh data, and read graphics pipeline state or GPU counters.
Why use it?
Graphics bugs can be difficult to understand from source code alone. Examining a captured frame shows the draw calls and data used at a particular moment.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is cli-anything-renderdoc -c frame.rdc textures save-outputs 42 -o ./renders/.

Good fit Use it to inspect captures, find draw calls, export textures and shaders, examine buffers and mesh data, and read graphics pipeline state or GPU counters.

Compare 6 skills from other repositories ↓
About the project

CLI-Anything turns software and services into command-line interfaces that AI agents can use to perform tasks and produce artifacts. It is intended for people building or using agent workflows with tools such as coding assistants, design software, and other applications. The catalogue entries are skills, commands, a plugin, and a rule for working with CLI-Anything.

HKUDS/CLI-Anything · 56,594 stars · on GitHub · clianything.cc

Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/HKUDS/CLI-Anything
agentmods
npx agentmods add skills/hkuds/cli-anything/cli-anything-renderdoc

Made for: Claude Code, Codex.

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agentmods badge for cli-anything-renderdoc

README.md
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agentmods 80×15 button for cli-anything-renderdoc

Your own site · 80×15
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Per session 15 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,670 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 15 Sept 2026
  • Snyk pass 15 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00015 $0.01670
Opus 5.5 $0.00006 $0.00668
Sonnet 5.5 $0.00003 $0.00334
Haiku 4.5 $0.00002 $0.00167

Measured 1mo ago against content hash ba566bca7351, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

cli-anything-renderdoc scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/cli-anything-renderdoc/SKILL.md · 175 lines

How it starts

The opening of the file, as written. The whole thing — 175 lines — stays where its author put it; the contents beside it link to each section on GitHub.

RenderDoc CLI Skill

Headless command-line analysis of RenderDoc GPU frame captures (.rdc files).

Capabilities

  • Capture inspection: metadata, sections, thumbnails, format conversion
  • Action tree: list/search/filter draw calls, clears, dispatches, markers
  • Texture operations: list, inspect, export (PNG/JPG/DDS/HDR/EXR), pixel picking
  • Pipeline state: full shader/RT/viewport state at any event
  • Shader analysis: export shader in human-readable form (HLSL/GLSL/disasm), constant buffer readback
  • Resource inspection: buffer/texture enumeration, raw data reading
  • Mesh data: vertex shader input/output decoding
  • GPU counters: enumerate and fetch hardware performance counters

Command Groups

capture

cli-anything-renderdoc -c frame.rdc capture info          # Metadata + sections
cli-anything-renderdoc -c frame.rdc capture thumb -o t.png # Extract thumbnail
cli-anything-renderdoc -c frame.rdc capture convert -o out.rdc --format rdc

actions

cli-anything-renderdoc -c frame.rdc actions list           # All actions
cli-anything-renderdoc -c frame.rdc actions list --draws-only  # Draw calls only
cli-anything-renderdoc -c frame.rdc actions summary        # Counts by type
cli-anything-renderdoc -c frame.rdc actions find "Shadow"  # Search by name
cli-anything-renderdoc -c frame.rdc actions get 42         # Single action

textures

cli-anything-renderdoc -c frame.rdc textures list
cli-anything-renderdoc -c frame.rdc textures get <id>
cli-anything-renderdoc -c frame.rdc textures save <id> -o out.png --format png
cli-anything-renderdoc -c frame.rdc textures save-outputs 42 -o ./renders/
cli-anything-renderdoc -c frame.rdc textures pick <id> 100 200

pipeline

cli-anything-renderdoc -c frame.rdc pipeline state 42

# Export shader in human-readable form
# Text shaders (GLSL/HLSL) → saved directly
# Binary shaders (DXBC/SPIR-V) → embedded source (HLSL/GLSL) or disassembly
cli-anything-renderdoc -c frame.rdc pipeline shader-export 42 --stage Fragment
cli-anything-renderdoc -c frame.rdc pipeline shader-export 42 --stage Vertex -o ./shaders/

cli-anything-renderdoc -c frame.rdc pipeline cbuffer 42 --stage Vertex --index 0

# Compare pipeline state between two events
# Default output: same directory as the capture file  ;  use -o to override
cli-anything-renderdoc -c a.rdc pipeline diff 100 200 -b b.rdc
cli-anything-renderdoc -c frame.rdc pipeline diff 100 200              # same capture
cli-anything-renderdoc -c a.rdc pipeline diff 100 200 -b b.rdc -o result.json
cli-anything-renderdoc -c a.rdc pipeline diff 100 200 -b b.rdc --no-compact

Read the full file on GitHub · 175 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 175 lines · 15 tokens per session scan A ba566bca7351

Subscribe to this mod's changes

cli-anything-renderdoc is a skill published in the GitHub repository HKUDS/CLI-Anything (56,594 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 15 tokens to every session and 1,670 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-23.

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