skill-creator

skill-creator is a skill for Claude Code, Codex from HKUDS/OpenOPC. It costs 27 tokens per session (880 once invoked), scanned A, original, MIT.

A guide for creating or updating skills, which are reusable instruction packages that extend a coding agent with specialised knowledge, workflows, scripts, references, and other files.

In plain words
What is it for?
Use it to design, organise, document, and package new skills or revise existing ones with supporting scripts, references, and assets.
Why use it?
It helps turn a repeated way of working into a documented package that an agent can use again. It also explains where skills belong and how project-specific skills take priority.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design, organise, document, and package new skills or revise existing ones with supporting scripts, references, and assets.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hkuds/openopc/skill-creator
About the project

OpenOPC is a system for building and operating an AI-run company, where specialized AI workers are recruited, assigned tasks, and organized into roles. It is for people who want automated task delegation, collaboration, and organizational learning through AI agents.

HKUDS/OpenOPC · 1,852 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HKUDS/OpenOPC --skill skill-creator
Clone the repo
git clone --depth 1 https://github.com/HKUDS/OpenOPC

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-creator

README.md
[![agentmods](https://agentmods.dev/badge/skills/hkuds/openopc/skill-creator/github.svg)](https://agentmods.dev/skills/hkuds/openopc/skill-creator)
Your own site
<a href="https://agentmods.dev/skills/hkuds/openopc/skill-creator"><img src="https://agentmods.dev/badge/skills/hkuds/openopc/skill-creator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-creator

Your own site · 80×15
<a href="https://agentmods.dev/skills/hkuds/openopc/skill-creator"><img src="https://agentmods.dev/badge/skills/hkuds/openopc/skill-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 880 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 3 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Rogue Agent · line 3
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Prompt Injection · line 30
    This pattern attempts to override system instructions or ignore safety constraints. Without LLM analysis, manual review is recommended.
    Fix: Remove or rewrite any text that instructs the agent to ignore prompts, override safety rules, or trust unverified content. Ensure skill content cannot be injected to alter agent behavior.
  • high Rogue Agent · line 96
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00880
Opus 5.5 $0.00011 $0.00352
Sonnet 5.5 $0.00005 $0.00176
Haiku 4.5 $0.00003 $0.00088

Measured 1mo ago against content hash e71a7bb8b09b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/init_skill.py, scripts/package_skill.py, scripts/quick_validate.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.opc/skills/skill-creator/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Creator

Guidance for creating effective skills.

About Skills

Skills are modular packages that extend agent capabilities with specialized knowledge, workflows, and tools. Each skill is a directory containing a SKILL.md file and optional bundled resources.

What Skills Provide

  1. Specialized workflows - Multi-step procedures for specific domains
  2. Tool integrations - Instructions for working with specific file formats or APIs
  3. Domain expertise - Project-specific knowledge, schemas, business logic
  4. Bundled resources - Scripts, references, and assets for complex and repetitive tasks

Skill Locations in OPC

OPC uses a two-level skill system:

Level Path Scope
System .opc/skills/<skill-name>/ Shared across all projects
Project .opc/projects/<project_id>/skills/<skill-name>/ Specific to one project

Project skills with the same name override system skills. When creating new skills from project experience, always use the project level.

How Skills Are Created

Skills enter the system through two paths:

  1. Agent-driven (this skill): You identify a pattern, read this guide, and create the skill manually using init_skill.py or file_write.
  2. Auto-promoted: The system automatically distills playbook skills from repeated project reflections (threshold: 2 reflections with recurring patterns). These are saved as <employee>-<role>-<domain>-playbook under the project skills directory.

Both paths produce the same <skill-name>/SKILL.md format. This guide covers the agent-driven path; auto-promoted skills follow the same naming and format conventions.

Core Principles

Concise is Key

The context window is shared. Only add context the agent doesn't already have. Prefer concise examples over verbose explanations.

Anatomy of a Skill

skill-name/
├── SKILL.md (required)
│   ├── YAML frontmatter (name, description required)
│   └── Markdown instructions
└── Bundled Resources (optional)
    ├── scripts/          - Executable code
    ├── references/       - Documentation loaded as needed
    └── assets/           - Files used in output

Read the full file on GitHub · 111 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 111 lines · 27 tokens per session scan A e71a7bb8b09b

Subscribe to this mod's changes

skill-creator is a skill published in the GitHub repository HKUDS/OpenOPC (1,852 stars, last pushed 8d ago), licensed MIT. It adds 27 tokens to every session and 880 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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