system-design-mobile-client

system-design-mobile-client is a skill for Claude Code, Codex from HoangNguyen0403/agent-skills-standard. It costs 60 tokens per session (600 once invoked), scanned A, original, MIT.

A guide to designing mobile apps, client libraries, and software development kits when offline use, device limits, app lifecycle, or compatibility with host apps affect correctness.

In plain words
What is it for?
Use it to plan or review mobile and client systems, offline synchronization, client lifecycle behavior, device resource limits, and SDK contracts.
Why use it?
It prevents local data from being mistaken for confirmed server data and makes decisions about syncing, retries, conflicts, login changes, and unavailable services explicit.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to plan or review mobile and client systems, offline synchronization, client lifecycle behavior, device resource limits, and SDK contracts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add HoangNguyen0403/agent-skills-standard --skill system-design-mobile-client
Clone the repo
git clone --depth 1 https://github.com/HoangNguyen0403/agent-skills-standard

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for system-design-mobile-client

README.md
[![agentmods](https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client/github.svg)](https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client)
Your own site
<a href="https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client"><img src="https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for system-design-mobile-client

Your own site · 80×15
<a href="https://agentmods.dev/skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client"><img src="https://agentmods.dev/badge/skills/hoangnguyen0403/agent-skills-standard/system-design-mobile-client.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 600 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.00600
Opus 5.5 $0.00024 $0.00240
Sonnet 5.5 $0.00012 $0.00120
Haiku 4.5 $0.00006 $0.00060

Measured 2d ago against content hash 619d75766957, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

system-design-mobile-client scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/system-design/system-design-mobile-client/SKILL.md · 37 lines

How it starts

The opening of the file, as written. The whole thing — 37 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile and Client System Design

Priority: P1 (HIGH)

Classify the work mode independently from its surface: new design, review existing, or interview practice can each target mobile/client, SDK/library, backend, or full stack. Focus on user-visible authority, lifecycle, synchronization, platform constraints, and host compatibility—not UI/framework implementation.

Design decisions

  • Name the server-authoritative state and any local display, pending, cached, or derived state. Never present optimistic/pending state as durable server success.
  • For each critical client flow, link the canonical critical-flow contract; do not duplicate its field checklist. Add only material client-specific lifecycle, auth, freshness, retry, conflict, and deletion decisions.
  • Decide explicitly whether offline use is required. If correctness depends on a live authorization or current server state, choose online-only behavior and define unavailable/error UX; do not add a local database by default.
  • If offline writes are allowed, define pending/confirmed/failed outcomes, stable operation identity, retry and deduplication, conflict resolution, freshness, account-switch/logout handling, and deletion of local and server copies.
  • Bound device work: memory, disk, network, battery-sensitive work, queue growth, payload size, and resource release. Estimate only quantities relevant to the stated workload.
  • Treat secure storage and authentication as trust-boundary choices: limit token and sensitive-data persistence, bind queued work to its account, and prevent replay after logout or account change.
  • Select a dataflow, sequence, state, or deployment view only when it answers a named decision; prose or a table is sufficient otherwise.

For client authority, sync, authentication changes, or deletion decisions, load the client authority and lifecycle contract. For a reusable client library, cover its public contract, compatibility, cancellation, concurrency ownership, bounded resource use, host integration, lifecycle, and failure results; see SDK contract. For OS scheduling and persistence constraints, consult platform constraints. Framework-specific coding recipes are out of scope.

Read the full file on GitHub · 37 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 37 lines · 60 tokens per session scan A 619d75766957

Subscribe to this mod's changes

system-design-mobile-client is a skill published in the GitHub repository HoangNguyen0403/agent-skills-standard (581 stars, last pushed today), licensed MIT. It adds 60 tokens to every session and 600 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-22.

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