holoviews

holoviews is a skill for Claude Code from holoviz-dev/holoviz-skills. It costs 81 tokens per session (4,078 once invoked), scanned A, original, BSD-3-Clause.

Guidance for creating interactive visualisations with HoloViews, a Python library for composing charts from reusable data elements. It covers layered plots, tooltips, map backgrounds, linked selections, streaming data, and dynamic views.

In plain words
What is it for?
Building interactive curves, point plots, bars, overlays, and dashboards; adding hover details and map tiles; configuring Bokeh tools; updating plots from streams; and linking selections across views.
Why use it?
It helps developers handle detailed interaction and plot composition when a simple charting interface is not enough.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the holoviz plugin — 14 skills shipped together

Good fit Building interactive curves, point plots, bars, overlays, and dashboards; adding hover details and map tiles; configuring Bokeh tools; updating plots from streams; and linking selections across views.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/holoviz-dev/holoviz-skills/holoviews
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add holoviz-dev/holoviz-skills --skill holoviews
Clone the repo
git clone --depth 1 https://github.com/holoviz-dev/holoviz-skills

Made for: Claude Code.

Or install holoviz, the plugin that ships this one along with the rest of its 14 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for holoviews

README.md
[![agentmods](https://agentmods.dev/badge/skills/holoviz-dev/holoviz-skills/holoviews/github.svg)](https://agentmods.dev/skills/holoviz-dev/holoviz-skills/holoviews)
Your own site
<a href="https://agentmods.dev/skills/holoviz-dev/holoviz-skills/holoviews"><img src="https://agentmods.dev/badge/skills/holoviz-dev/holoviz-skills/holoviews/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for holoviews

Your own site · 80×15
<a href="https://agentmods.dev/skills/holoviz-dev/holoviz-skills/holoviews"><img src="https://agentmods.dev/badge/skills/holoviz-dev/holoviz-skills/holoviews.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,078 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.04078
Opus 5.5 $0.00032 $0.01631
Sonnet 5.5 $0.00016 $0.00816
Haiku 4.5 $0.00008 $0.00408

Measured 1mo ago against content hash 3b3092c15e10, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

holoviews scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

developing-with-holoviz/skills/holoviews/SKILL.md · 307 lines

How it starts

The opening of the file, as written. The whole thing — 307 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HoloViews

HoloViews lets you build interactive visualizations by composing declarative elements. Use it when you need fine-grained control over plot composition, custom tooltips, Bokeh tool configuration, streaming data, or cross-filtering — things that go beyond hvPlot's .plot()-style API.

For embedding HoloViews plots in Panel apps (DynamicMap trigger pattern, responsive sizing, pn.pane.HoloViews), see Plotting in Panel.

Contents

Lookup

Fetch HoloViews docs as markdown, not HTML: prefix any HoloViews doc path with /markdown/ and change .html/.ipynb to .md (also for links found inside pages), e.g https://holoviews.org/markdown/reference_manual/holoviews.annotators.md. If the result is empty, the page moved — use the llms.txt index: https://holoviews.org/llms.txt.

  • Search: web-search the topic: https://holoviews.org/search.html?q=<topic>, then convert the .html hit to its /markdown/…​.md URL.

References

Read these for specialized topics. Each is a standalone document you can load on demand.

  • Decluttering Plots — stripping Bokeh chart junk with .opts(): hide the toolbar or reveal it on hover (autohide_toolbar), disable wheel-zoom (default_tools/active_tools), one-axis gridlines (gridstyle), hide/share axes across stacked plots, legend placement, nested categorical axes, and why these opts belong on the top-level overlay/layout rather than per element

Opts System

.opts() applies visual options to elements. Chain calls for different element types.

Read the full file on GitHub · 307 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +2 lines 3b3092c15e10
  2. 2mo ago First seen · 305 lines · 81 tokens per session scan A b47c5be69865

Subscribe to this mod's changes

holoviews is a skill published in the GitHub repository holoviz-dev/holoviz-skills (5 stars, last pushed 2d ago), licensed BSD-3-Clause. It adds 81 tokens to every session and 4,078 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

holoviews compared with skills from other repositories

holoviews next to 6 skills from other repositories
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