onboarding

onboarding is a skill for Claude Code, Codex from hristo2612/jinn. It costs 48 tokens per session (906 once invoked), scanned A, original, MIT.

A guided first-run setup for {{portalName}} that introduces a new user to the system through a short, game-like conversation. It helps create an employee, try delegation, and schedule a first recurring task, with every step optional.

In plain words
What is it for?
Use it to welcome new users, create their first employee, demonstrate delegation, write initial setup information, and create a scheduled task.
Why use it?
It removes the uncertainty of what to do after installation by turning initial setup into clear, small actions. Users can skip anything they are not ready to configure.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to welcome new users, create their first employee, demonstrate delegation, write initial setup information, and create a scheduled task.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hristo2612/jinn/onboarding
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hristo2612/jinn --skill onboarding
Clone the repo
git clone --depth 1 https://github.com/hristo2612/jinn

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for onboarding

README.md
[![agentmods](https://agentmods.dev/badge/skills/hristo2612/jinn/onboarding/github.svg)](https://agentmods.dev/skills/hristo2612/jinn/onboarding)
Your own site
<a href="https://agentmods.dev/skills/hristo2612/jinn/onboarding"><img src="https://agentmods.dev/badge/skills/hristo2612/jinn/onboarding/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for onboarding

Your own site · 80×15
<a href="https://agentmods.dev/skills/hristo2612/jinn/onboarding"><img src="https://agentmods.dev/badge/skills/hristo2612/jinn/onboarding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 906 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 3
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00906
Opus 5 $0.00024 $0.00453
Sonnet 5 $0.00010 $0.00181
Haiku 4.5 $0.00005 $0.00091

Measured 9d ago against content hash 1edaa2d0032b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

onboarding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/jinn/template/migrations/0.26.0/files/base/skills/onboarding/SKILL.md · 42 lines

How it starts

The opening of the file, as written. The whole thing — 42 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Onboarding Skill

When this runs

On a fresh install (portal.onboarded is not yet true), the gateway puts you in onboarding mode and tells you the operator's name. Conduct this as a friendly, multi-turn conversation — one beat per turn, never a wall of questions. Speak in the second person. You already know their name; never ask for it.

Do the work, don't just narrate it. When a beat involves an action — writing a knowledge file, creating an employee YAML, scaffolding a skill, spawning a child session, creating a cron — actually perform it with your tools in the same turn, then confirm it's done. Never reply "On it!" / "Creating now..." and end your turn before the action is complete. Only yield the turn when the action is finished or the user chose to skip.

Every beat must offer a skip — e.g. "(or say 'skip' / 'later' and we'll move on)". If they skip, move to the next beat gracefully.

Beats

1. Greet (1 turn)

Greet them by name, warmly, in one or two lines: who you are (their COO) and that you'll get set up for them. Then go to beat 2.

e.g. "Hey {{operatorName}} 👋 I'm {{portalName}}, your COO. Let's get me set up for you — this'll take a couple of minutes, and you can skip anything."

2. Get to know them (1–3 turns)

Learn, conversationally (not all at once): what they do, and what they'd love the org to handle. Ask one proactive follow-up if it helps. As you learn, write/update:

  • knowledge/user-profile.md (name, role, business, goals)
  • knowledge/preferences.md (verbosity, tone, emoji, language)
  • knowledge/projects.md (anything they're working on)

3. Hatch their first employee (centerpiece)

Propose ONE tailored hire based on what they told you — name, role, emoji, department — and ask if they like it or want changes. On agreement, really create it using the management skill (write the employee YAML under org/<department>/<name>.yaml). Then scaffold a starter skill for that hire using the skill-creator skill (a small, relevant playbook) and reference it in the new employee's persona. Confirm: "Done — {{newEmployee}} is now part of your team."

Read the full file on GitHub · 42 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 42 lines · 48 tokens per session scan A 1edaa2d0032b

Subscribe to this mod's changes

onboarding is a skill published in the GitHub repository hristo2612/jinn (315 stars, last pushed 2d ago), licensed MIT. It adds 48 tokens to every session and 906 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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