s4h-resource-bottleneck-analysis

s4h-resource-bottleneck-analysis is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 79 tokens per session (1,269 once invoked), scanned A, original, MIT.

A method for finding the slowest or most restrictive point in a process. A bottleneck is the stage that limits how quickly the whole system can produce results.

In plain words
What is it for?
Use it to map a workflow, measure each stage, locate the constraint, and decide where an improvement will have the greatest effect.
Why use it?
Improving other stages does not increase overall output when the real constraint remains unchanged.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to map a workflow, measure each stage, locate the constraint, and decide where an improvement will have the greatest effect.

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Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-resource-bottleneck-analysis
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-resource-bottleneck-analysis

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-resource-bottleneck-analysis

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-resource-bottleneck-analysis.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,269 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.01269
Opus 5 $0.00039 $0.00634
Sonnet 5 $0.00016 $0.00254
Haiku 4.5 $0.00008 $0.00127

Measured 9d ago against content hash d521d2f63b06, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-resource-bottleneck-analysis scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-resource-bottleneck-analysis/SKILL.md · 108 lines

How it starts

The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bottleneck Analysis

A system can only move as fast as its slowest stage. Improving any stage other than the bottleneck does not improve overall throughput — it just creates more work waiting in front of the constraint. Finding and addressing the bottleneck is the highest-leverage intervention available.


Your Process

Step 1: Map the Process or Value Chain Describe all the stages in sequence. What enters each stage, what happens, and what exits? The map should cover the full flow from input to output.

Framing check: Confirm the specific system before continuing. State what you've identified — the process or value chain being mapped and its start and end points — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the specific process or value chain, including what the input and output are]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different system than read; incorporate the correction before proceeding

Step 2: Identify Throughput per Stage For each stage: what is the throughput rate? How much work can it process per unit of time? Where does work visibly queue up, wait, or accumulate? Queuing upstream of a stage is the most reliable indicator of a bottleneck.

Step 3: Identify the Current Bottleneck Before narrowing: Show the complete set of candidate stages — all stages where queuing, delays, or throughput gaps were observed — to the user first. Use AskUserQuestion:

  • Question: "I've identified [N] stages showing constraint signals. Before I select the primary bottleneck, are there any you'd flag as especially critical, or any I've missed?"
  • Header: "Prioritise"
  • Options:
    • Proceed with your selection — the set looks right
    • Flag one — user will name a specific stage to treat as highest priority
    • Add a missing one — user will describe a stage or constraint not yet captured

Read the full file on GitHub · 108 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 108 lines · 79 tokens per session scan A d521d2f63b06

Subscribe to this mod's changes

s4h-resource-bottleneck-analysis is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 79 tokens to every session and 1,269 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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