remotion-video

remotion-video is a skill for Claude Code from iart-ai/motion-design-skills. It costs 90 tokens per session (2,346 once invoked), scanned A, original, MIT.

A way to create videos with React code, where each frame is calculated from the code. It can produce MP4, GIF, and WebM files, including videos driven by data.

In plain words
What is it for?
Use it for social clips, title cards, explainers, animated charts, audio-synced videos, and many personalized videos from one template.
Why use it?
It makes animations reproducible, reviewable in code, and renderable in automated build systems without a video-editing program.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the motion-design-skills plugin — 9 skills shipped together

Good fit Use it for social clips, title cards, explainers, animated charts, audio-synced videos, and many personalized videos from one template.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/iart-ai/motion-design-skills/remotion-video
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add iart-ai/motion-design-skills --skill remotion-video
Clone the repo
git clone --depth 1 https://github.com/iart-ai/motion-design-skills

Made for: Claude Code.

Or install motion-design-skills, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for remotion-video

README.md
[![agentmods](https://agentmods.dev/badge/skills/iart-ai/motion-design-skills/remotion-video/github.svg)](https://agentmods.dev/skills/iart-ai/motion-design-skills/remotion-video)
Your own site
<a href="https://agentmods.dev/skills/iart-ai/motion-design-skills/remotion-video"><img src="https://agentmods.dev/badge/skills/iart-ai/motion-design-skills/remotion-video/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for remotion-video

Your own site · 80×15
<a href="https://agentmods.dev/skills/iart-ai/motion-design-skills/remotion-video"><img src="https://agentmods.dev/badge/skills/iart-ai/motion-design-skills/remotion-video.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,346 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 23 Jun 2026
  • Snyk pass 23 Jun 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.02346
Opus 5 $0.00045 $0.01173
Sonnet 5 $0.00018 $0.00469
Haiku 4.5 $0.00009 $0.00235

Measured 12d ago against content hash 93221d5e32d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

remotion-video scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/remotion-video/SKILL.md · 195 lines

How it starts

The opening of the file, as written. The whole thing — 195 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Remotion (Programmatic Video)

Build real MP4/GIF/WebM videos in React. Every frame is a pure function of useCurrentFrame(), so output is deterministic, scrubbable, diffable, and renderable in CI. The code-first alternative to After Effects for templated and data-driven motion graphics.

When to use

  • Render MP4/GIF/WebM from code (social clips, title cards, explainers).
  • Templated/data-driven videos: one composition, many outputs from props (per-user, per-record, per-row of a CSV/DB).
  • Motion graphics that must be versioned, code-reviewed, and rendered in CI without a GUI.
  • Programmatic audio sync, charts that animate from data, or embedding shaders/Three.js into video.

Core techniques

Frame-driven animation

Animation is derived from the current frame, never from setState or requestAnimationFrame. interpolate maps an input range to an output range; spring produces physically natural motion.

import {useCurrentFrame, useVideoConfig, interpolate, spring} from 'remotion';

export const Title = () => {
  const frame = useCurrentFrame();
  const {fps} = useVideoConfig();

  // Fade in over frames 0-30, then stay (clamp prevents over/undershoot).
  const opacity = interpolate(frame, [0, 30], [0, 1], {
    extrapolateLeft: 'clamp',
    extrapolateRight: 'clamp',
  });

  // Spring entrance; divide by spring duration is unnecessary — drive transforms directly.
  const scale = spring({frame, fps, config: {damping: 200, mass: 1, stiffness: 100}});

  return <h1 style={{opacity, transform: `scale(${scale})`}}>Hello</h1>;
};

Always clamp interpolate unless an intentional overshoot is desired — by default it extrapolates linearly past the range, which produces opacity > 1 or negative values.

Scheduling: Sequence and Series

<Sequence> shifts time: children see frame reset to 0 at the sequence's from. Use it to place clips on a timeline. <Series> lays out back-to-back segments without manual offset math.

import {Sequence, Series, AbsoluteFill} from 'remotion';

export const Timeline = () => (
  <AbsoluteFill style={{backgroundColor: 'black'}}>
    <Sequence from={0} durationInFrames={60}><Intro /></Sequence>
    <Sequence from={60} durationInFrames={90}><Body /></Sequence>

    {/* Series auto-sequences; offset overlaps the previous segment for crossfades */}
    <Series>
      <Series.Sequence durationInFrames={60}><ShotA /></Series.Sequence>
      <Series.Sequence durationInFrames={60} offset={-15}><ShotB /></Series.Sequence>
    </Series>
  </AbsoluteFill>
);

Read the full file on GitHub · 195 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 195 lines · 90 tokens per session scan A 93221d5e32d1

Subscribe to this mod's changes

remotion-video is a skill published in the GitHub repository iart-ai/motion-design-skills (29 stars, last pushed 2mo ago), licensed MIT. It adds 90 tokens to every session and 2,346 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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