Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add IdoCohen560/claude-unity-game-studio --skill consistency-checkgit clone --depth 1 https://github.com/IdoCohen560/claude-unity-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/consistency-check)<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/consistency-check"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/consistency-check/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/consistency-check"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/consistency-check.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00058 | $0.02378 |
| Opus 5 | $0.00029 | $0.01189 |
| Sonnet 5 | $0.00012 | $0.00476 |
| Haiku 4.5 | $0.00006 | $0.00238 |
Grade A, and why
consistency-check scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
91% identical to consistency-check — 41 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 276 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Consistency Check
Detects cross-document inconsistencies by comparing all GDDs against the
entity registry (design/registry/entities.yaml). Uses a grep-first approach:
reads the registry once, then targets only the GDD sections that mention
registered names — no full document reads unless a conflict needs investigation.
This skill is the write-time safety net. It catches what /design-system's
per-section checks may have missed and what /review-all-gdds's holistic review
catches too late.
When to run:
- After writing each new GDD (before moving to the next system)
- Before
/review-all-gdds(so that skill starts with a clean baseline) - Before
/create-architecture(inconsistencies poison downstream ADRs) - On demand:
/consistency-check entity:[name]to check one entity specifically
Output: Conflict report + optional registry corrections
Phase 1: Parse Arguments and Load Registry
Modes:
- No argument /
full— check all registered entries against all GDDs since-last-review— check only GDDs modified since the last review reportentity:<name>— check one specific entity across all GDDsitem:<name>— check one specific item across all GDDs
Load the registry:
Read path="design/registry/entities.yaml"
If the file does not exist or has no entries:
"Entity registry is empty. Run
/design-systemto write GDDs — the registry is populated automatically after each GDD is completed. Nothing to check yet."
Stop and exit.
Build four lookup tables from the registry:
- entity_map:
{ name → { source, attributes, referenced_by } } - item_map:
{ name → { source, value_gold, weight, ... } } - formula_map:
{ name → { source, variables, output_range } } - constant_map:
{ name → { source, value, unit } }
Count total registered entries. Report:
Registry loaded: [N] entities, [N] items, [N] formulas, [N] constants
Scope: [full | since-last-review | entity:name]
Phase 2: Locate In-Scope GDDs
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 276 lines · 58 tokens per session scan A e16448cd8ffa
consistency-check is a skill published in the GitHub repository IdoCohen560/claude-unity-game-studio (18 stars, last pushed 2mo ago), licensed MIT. It adds 58 tokens to every session and 2,378 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to consistency-check, differing in 41 lines, and is treated as a copy.
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