milestone-review

milestone-review is a skill for Claude Code from IdoCohen560/claude-unity-game-studio. It costs 40 tokens per session (1,115 once invoked), scanned A, a copy of milestone-review, MIT.

A milestone checkpoint report that summarizes completed features, quality measures, risks, and whether the project should continue to the next step.

In plain words
What is it for?
Use it to review progress at a milestone deadline and produce a go/no-go recommendation.
Why use it?
It brings scattered progress information together so teams can spot missing work and make a release decision.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: names the AskUserQuestion tool.

Good fit Use it to review progress at a milestone deadline and produce a go/no-go recommendation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/idocohen560/claude-unity-game-studio/milestone-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add IdoCohen560/claude-unity-game-studio --skill milestone-review
Clone the repo
git clone --depth 1 https://github.com/IdoCohen560/claude-unity-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for milestone-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/milestone-review/github.svg)](https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/milestone-review)
Your own site
<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/milestone-review"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/milestone-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for milestone-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/idocohen560/claude-unity-game-studio/milestone-review"><img src="https://agentmods.dev/badge/skills/idocohen560/claude-unity-game-studio/milestone-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,115 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.01115
Opus 5 $0.00020 $0.00558
Sonnet 5 $0.00008 $0.00223
Haiku 4.5 $0.00004 $0.00112

Measured 7d ago against content hash 07093ca407af, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

milestone-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to milestone-review — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

examples/my-first-game/.claude/skills/milestone-review/SKILL.md · 140 lines

How it starts

The opening of the file, as written. The whole thing — 140 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Phase 0: Parse Arguments

Extract the milestone name (current or a specific name) and resolve the review mode (once, store for all gate spawns this run):

  1. If --review [full|lean|solo] was passed → use that
  2. Else read production/review-mode.txt → use that value
  3. Else → default to lean

See .claude/docs/director-gates.md for the full check pattern.


Phase 1: Load Milestone Data

Read the milestone definition from production/milestones/. If the argument is current, use the most recently modified milestone file.

Read all sprint reports for sprints within this milestone from production/sprints/.


Phase 2: Scan Codebase Health

  • Scan for TODO, FIXME, HACK markers that indicate incomplete work
  • Check the risk register at production/risk-register/

Phase 3: Generate the Milestone Review

# Milestone Review: [Milestone Name]

## Overview
- **Target Date**: [Date]
- **Current Date**: [Today]
- **Days Remaining**: [N]
- **Sprints Completed**: [X/Y]

## Feature Completeness

### Fully Complete
| Feature | Acceptance Criteria | Test Status |
|---------|-------------------|-------------|

### Partially Complete
| Feature | % Done | Remaining Work | Risk to Milestone |
|---------|--------|---------------|------------------|

### Not Started
| Feature | Priority | Can Cut? | Impact of Cutting |
|---------|----------|----------|------------------|

## Quality Metrics
- **Open S1 Bugs**: [N] -- [List]
- **Open S2 Bugs**: [N]
- **Open S3 Bugs**: [N]
- **Test Coverage**: [X%]
- **Performance**: [Within budget? Details]

## Code Health
- **TODO count**: [N across codebase]
- **FIXME count**: [N]
- **HACK count**: [N]
- **Technical debt items**: [List critical ones]

## Risk Assessment
| Risk | Status | Impact if Realized | Mitigation Status |
|------|--------|-------------------|------------------|

## Velocity Analysis
- **Planned vs Completed** (across all sprints): [X/Y tasks = Z%]
- **Trend**: [Improving / Stable / Declining]
- **Adjusted estimate for remaining work**: [Days needed at current velocity]

## Scope Recommendations
### Protect (Must ship with milestone)
- [Feature and why]

### At Risk (May need to cut or simplify)
- [Feature and risk]

### Cut Candidates (Can defer without compromising milestone)
- [Feature and impact of cutting]

## Go/No-Go Assessment

**Recommendation**: [GO / CONDITIONAL GO / NO-GO]

**Conditions** (if conditional):
- [Condition 1 that must be met]
- [Condition 2 that must be met]

**Rationale**: [Explanation of the recommendation]

## Action Items
| # | Action | Owner | Deadline |
|---|--------|-------|----------|

Read the full file on GitHub · 140 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 140 lines · 40 tokens per session scan A 07093ca407af

Subscribe to this mod's changes

milestone-review is a skill published in the GitHub repository IdoCohen560/claude-unity-game-studio (19 stars, last pushed 2mo ago), licensed MIT. It adds 40 tokens to every session and 1,115 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 86% identical to milestone-review, differing in 6 lines, and is treated as a copy.

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