qgis-impl-network-analysis

qgis-impl-network-analysis is a skill for Claude Code, Codex from Impertio-Studio/QGIS-Claude-Skill-Package. It costs 103 tokens per session (3,212 once invoked), scanned A, original, MIT.

A QGIS guide to analysing transport or road networks to find routes, shortest paths, and service areas—the places reachable under chosen rules and costs.

In plain words
What is it for?
Use it to build a network graph, apply direction and cost rules, run Dijkstra’s shortest-path algorithm, and reconstruct routes.
Why use it?
It helps avoid wrong routes caused by ignoring one-way directions or using the wrong cost, such as distance instead of travel time.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it to build a network graph, apply direction and cost rules, run Dijkstra’s shortest-path algorithm, and reconstruct routes.

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Install with agentmods
npx agentmods add skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Impertio-Studio/QGIS-Claude-Skill-Package --skill qgis-impl-network-analysis
Clone the repo
git clone --depth 1 https://github.com/Impertio-Studio/QGIS-Claude-Skill-Package

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for qgis-impl-network-analysis

README.md
[![agentmods](https://agentmods.dev/badge/skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis/github.svg)](https://agentmods.dev/skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis)
Your own site
<a href="https://agentmods.dev/skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis"><img src="https://agentmods.dev/badge/skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for qgis-impl-network-analysis

Your own site · 80×15
<a href="https://agentmods.dev/skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis"><img src="https://agentmods.dev/badge/skills/impertio-studio/qgis-claude-skill-package/qgis-impl-network-analysis.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 103 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,212 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00103 $0.03212
Opus 5 $0.00051 $0.01606
Sonnet 5 $0.00021 $0.00642
Haiku 4.5 $0.00010 $0.00321

Measured 12d ago against content hash f61193939028, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

qgis-impl-network-analysis scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/source/qgis-impl/qgis-impl-network-analysis/SKILL.md · 357 lines

How it starts

The opening of the file, as written. The whole thing — 357 lines — stays where its author put it; the contents beside it link to each section on GitHub.

qgis-impl-network-analysis

Quick Reference

Core Classes (qgis.analysis)

Class Purpose
QgsVectorLayerDirector Controls edge direction rules for a line layer
QgsNetworkDistanceStrategy Cost = geometric edge length
QgsNetworkSpeedStrategy Cost = travel time (from speed field)
QgsGraphBuilder Constructs a QgsGraph from a directed layer
QgsGraphAnalyzer Static methods: dijkstra(), shortestTree()
QgsGraph In-memory graph with vertices and edges

Workflow Steps

Step Class/Method Output
1. Set direction rules QgsVectorLayerDirector(layer, ...) Director object
2. Add cost strategy director.addStrategy(strategy) Strategy index (0, 1, ...)
3. Build graph director.makeGraph(builder, points) Tied (snapped) points
4. Get graph object builder.graph() QgsGraph
5. Find vertex IDs graph.findVertex(tied_point) Integer vertex ID
6. Run Dijkstra QgsGraphAnalyzer.dijkstra(graph, start, criterion) (tree, cost) tuple
7. Reconstruct path Walk tree[] backwards from destination List of QgsPointXY

Processing Algorithm IDs

Algorithm ID
Shortest path (point to point) native:shortestpathpointtopoint
Shortest path (point to layer) native:shortestpathpointtolayer
Shortest path (layer to point) native:shortestpathlayertopoint
Service area (from point) native:serviceareafrompoint
Service area (from layer) native:serviceareafromlayer

Critical Warnings

NEVER assume all edges are bidirectional -- road networks contain one-way streets. ALWAYS configure QgsVectorLayerDirector with the correct direction field and values.

ALWAYS check tree[destination_id] == -1 before path reconstruction -- this value means the destination is unreachable from the source vertex.

ALWAYS use graph.findVertex(tied_point) with the tied (snapped) point returned by makeGraph(), NOT the original input point -- the original point does not exist in the graph.

Read the full file on GitHub · 357 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 357 lines · 103 tokens per session scan A f61193939028

Subscribe to this mod's changes

qgis-impl-network-analysis is a skill published in the GitHub repository Impertio-Studio/QGIS-Claude-Skill-Package (33 stars, last pushed 2mo ago), licensed MIT. It adds 103 tokens to every session and 3,212 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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