self_evolve

self_evolve is a skill for Claude Code, Codex from inclusionAI/AWorld. It costs 51 tokens per session (3,156 once invoked), scanned A, original, MIT.

A controlled workflow for improving AWorld skills, where AWorld is the framework named in the instructions. It creates evidence-backed proposals and checks them through the framework's required gates.

In plain words
What is it for?
Use it to plan skill improvements, inspect self-evolution run results, run the AWorld optimizer, and prepare changes for an approved application.
Why use it?
It prevents self-improvement changes from being made without a recorded plan, evaluation evidence, and verification steps.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan skill improvements, inspect self-evolution run results, run the AWorld optimizer, and prepare changes for an approved application.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/inclusionai/aworld/self_evolve
About the project

AWorld is an agent harness, meaning a framework that coordinates an AI agent’s tools, memory, context, and execution so expert knowledge can be turned into reusable skills and autonomous agents. It is for building domain-specific agent applications and workflows, with the catalogue entries representing skills, agents, and commands that operate within the AWorld ecosystem.

inclusionAI/AWorld · 1,244 stars · on GitHub · aworldagents.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add inclusionAI/AWorld --skill self_evolve
Clone the repo
git clone --depth 1 https://github.com/inclusionAI/AWorld

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for self_evolve

README.md
[![agentmods](https://agentmods.dev/badge/skills/inclusionai/aworld/self_evolve/github.svg)](https://agentmods.dev/skills/inclusionai/aworld/self_evolve)
Your own site
<a href="https://agentmods.dev/skills/inclusionai/aworld/self_evolve"><img src="https://agentmods.dev/badge/skills/inclusionai/aworld/self_evolve/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for self_evolve

Your own site · 80×15
<a href="https://agentmods.dev/skills/inclusionai/aworld/self_evolve"><img src="https://agentmods.dev/badge/skills/inclusionai/aworld/self_evolve.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,156 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 35 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Rogue Agent · line 2
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 3
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 11
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 12
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 42
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 45
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 96
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 122
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 149
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 207
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 277
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 278
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 279
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 282
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 3
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 8
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 13
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 16
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 42
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • high Rogue Agent · line 50
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.03156
Opus 5.5 $0.00020 $0.01262
Sonnet 5.5 $0.00010 $0.00631
Haiku 4.5 $0.00005 $0.00316

Measured 1mo ago against content hash 248053caf339, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

self_evolve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

aworld-skills/self_evolve/SKILL.md · 340 lines

How it starts

The opening of the file, as written. The whole thing — 340 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Self-Evolve

Use this skill to run AWorld self-evolve as an evidence-backed workflow. The framework is the engine. This skill is the operating guide.

Do not bypass aworld.self_evolve, SelfEvolveRunner, framework gates, or .aworld/self_evolve/ artifacts. Do not directly edit a target as the default self-evolve action.

Read references/plan.md when the user asks for architecture, rollout strategy, target tier planning, or a larger self-evolve roadmap. For a narrow proposal run, use the workflow below without loading the full plan unless it is needed.

Capability Levels

  • Available: skill:<name> proposal runs, explicit target invocation, trajectory-backed target inference, agentic file/directory dataset ingestion, artifact reporting, and framework gate reporting when the run produces gate results.
  • Conditional: auto_verified apply, asynchronous post-run jobs, and any flow requiring an evaluation backend, held-out cases, deterministic signals, candidate replay, post-apply runtime-loader verification, or a caller-supplied real optimizer.
  • Roadmap: tool:<tool-name>, prompt:<section>, agent-config:<field>, and broad workspace-artifact evolution unless the current framework target adapter is implemented end to end and covered by tests.

If a requested path is not Available, say so and downgrade to a proposal, diagnostic, or roadmap note instead of implying verified behavior.

Framework Boundaries

Keep three layers separate:

  • This self_evolve skill describes how to operate the self-evolve workflow. It is not the execution engine and must not replace framework gates, replay, evaluation, overlay, draft, release, or apply logic.
  • aworld.self_evolve owns execution semantics: target inference, candidate generation contracts, replay, evaluator integration, feedback normalization, gates, apply journals, post-apply verification, and runtime-loader checks.
  • Target skills express task behavior only. A candidate or draft target skill may improve how an agent performs the task, but must not encode self-evolve framework control flow, gate bypasses, release decisions, or evaluator policy.

Read the full file on GitHub · 340 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +1 lines 248053caf339
  2. 1mo ago First seen · 339 lines · 51 tokens per session scan A 5a8c86c8ea53

Subscribe to this mod's changes

self_evolve is a skill published in the GitHub repository inclusionAI/AWorld (1,244 stars, last pushed today), licensed MIT. It adds 51 tokens to every session and 3,156 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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