rust-idioms

rust-idioms is a skill for Claude Code, Codex from irahardianto/awesome-agv. It costs 49 tokens per session (6,776 once invoked), scanned A, original, MIT.

A guide to Rust programming with ownership, lifetimes, asynchronous Tokio code, error-handling libraries, and Clippy checks.

In plain words
What is it for?
Use it when designing Rust data ownership, async tasks, error handling, unsafe sections, or compiler and lint settings.
Why use it?
It helps developers work with Rust’s memory-safety rules and write code that is easier to check and maintain.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when designing Rust data ownership, async tasks, error handling, unsafe sections, or compiler and lint settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/irahardianto/awesome-agv/rust-idioms
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add irahardianto/awesome-agv --skill rust-idioms
Clone the repo
git clone --depth 1 https://github.com/irahardianto/awesome-agv

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rust-idioms

README.md
[![agentmods](https://agentmods.dev/badge/skills/irahardianto/awesome-agv/rust-idioms/github.svg)](https://agentmods.dev/skills/irahardianto/awesome-agv/rust-idioms)
Your own site
<a href="https://agentmods.dev/skills/irahardianto/awesome-agv/rust-idioms"><img src="https://agentmods.dev/badge/skills/irahardianto/awesome-agv/rust-idioms/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for rust-idioms

Your own site · 80×15
<a href="https://agentmods.dev/skills/irahardianto/awesome-agv/rust-idioms"><img src="https://agentmods.dev/badge/skills/irahardianto/awesome-agv/rust-idioms.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,776 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 5 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Agent Snooping · line 15
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 151
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 579
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 580
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 581
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.06776
Opus 5.5 $0.00020 $0.02710
Sonnet 5.5 $0.00010 $0.01355
Haiku 4.5 $0.00005 $0.00678

Measured 28d ago against content hash 76e3d3962e6e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

rust-idioms scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 28d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/rust-idioms/SKILL.md · 581 lines

How it starts

The opening of the file, as written. The whole thing — 581 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Rust Idioms and Patterns

Core Philosophy

Rust's type system and ownership model are your primary tools for correctness. Lean into the compiler — it is your strongest ally. Write code that is idiomatic, safe, and expressive.

Scope: This file covers Rust-specific coding idioms. For file layout, see references/project-structure.md (in this skill). For detailed safety, SAST security invariants, and performance anti-patterns, see references/rust-patterns-and-anti-patterns.md (in this skill). For Rust test naming and conventions, see §Testing below; for universal testing principles, see @.agents/rules/testing-strategy.md. For logging library choice and setup, see @.agents/skills/logging-implementation/SKILL.md.

Toolchain and Minimum Supported Rust Version

Default to the latest stable Rust. As of July 2026, this is Rust 1.97. All guidance in this skill assumes latest stable features. When creating new projects, set rust-version in Cargo.toml to prevent builds on outdated toolchains.

[package]
edition = "2024"
rust-version = "1.97"

Key version milestones that affect this skill:

  • 1.75+ — Native async fn in traits (no async_trait crate needed for static dispatch). This milestone is the single source of truth for the async-trait crate policy:
    • Prefer static dispatch — impl MyTrait return params or generic T: MyTrait bounds use native async fn in traits; no crate required and zero dispatch overhead.
    • Use the async-trait crate only when dynamic dispatch via dyn Trait is explicitly required — e.g. Box<dyn MyTrait>, Arc<dyn MyTrait> for runtime polymorphism, object-safe trait objects, or storing heterogeneous trait impls in a collection.
    • Never add async-trait as a default dependency just for ergonomics — it adds a heap allocation and dynamic dispatch cost. Add it only for the specific crates/traits that need dyn dispatch.
  • 1.74+ — Workspace lint inheritance ([workspace.lints])
  • 1.63+ — Mutex::new() in const context (no OnceCell wrapper needed)

Read the full file on GitHub · 581 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 28d ago Changed · -2 lines · +22 tokens per session 76e3d3962e6e
  2. 1mo ago First seen · 583 lines · 27 tokens per session scan A d4d2461ad0b1

Subscribe to this mod's changes

rust-idioms is a skill published in the GitHub repository irahardianto/awesome-agv (156 stars, last pushed 11d ago), licensed MIT. It adds 49 tokens to every session and 6,776 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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