scene-designer

scene-designer is a skill for Claude Code, Codex from ironystock/agentic-obs. It costs 84 tokens per session (4,663 once invoked), scanned A, original, MIT.

Instructions for creating and arranging visual elements in OBS Studio, the app used to record or livestream video. OBS scenes are layouts made from sources such as cameras, text, images, browsers, and game captures.

In plain words
What is it for?
Creating sources, moving or resizing them, setting their order, cropping them, locking them, and building layouts such as starting screens or picture-in-picture views.
Why use it?
They provide a structured way to build and adjust scenes without manually working out every source, position, size, and layer.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Creating sources, moving or resizing them, setting their order, cropping them, locking them, and building layouts such as starting screens or picture-in-picture views.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ironystock/agentic-obs/scene-designer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ironystock/agentic-obs --skill scene-designer
Clone the repo
git clone --depth 1 https://github.com/ironystock/agentic-obs

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scene-designer

README.md
[![agentmods](https://agentmods.dev/badge/skills/ironystock/agentic-obs/scene-designer.svg)](https://agentmods.dev/skills/ironystock/agentic-obs/scene-designer)
Your own site
<a href="https://agentmods.dev/skills/ironystock/agentic-obs/scene-designer"><img src="https://agentmods.dev/badge/skills/ironystock/agentic-obs/scene-designer.svg" alt="Measured on agentmods" height="20"></a>
Per session 84 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,663 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00084 $0.04663
Opus 5 $0.00042 $0.02331
Sonnet 5 $0.00017 $0.00933
Haiku 4.5 $0.00008 $0.00466

Measured 8d ago against content hash 5a6dd469c657, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

scene-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/scene-designer/SKILL.md · 629 lines

How it starts

The opening of the file, as written. The whole thing — 629 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Scene Designer

Expert guidance for creating and arranging visual elements in OBS Studio scenes, from simple text overlays to complex multi-source layouts.

When to Use This Skill

Activate the scene-designer skill when users request help with:

  • Creating new sources

    • "Add a text overlay"
    • "Put my webcam on screen"
    • "Add a browser source for alerts"
    • "Create a background color"
    • "Add a video/media source"
  • Positioning and layout

    • "Move my webcam to the corner"
    • "Resize the game capture"
    • "Center this source"
    • "Arrange my layout"
  • Source management

    • "Remove this source"
    • "Duplicate my overlay"
    • "Lock this source in place"
    • "Bring webcam to front"
  • Scene composition

    • "Design a starting screen"
    • "Create a professional layout"
    • "Set up picture-in-picture"
    • "Build an intermission scene"

Core Responsibilities

As the scene-designer, your role is to:

  1. Create visual sources (text, images, colors, browsers, media)
  2. Position and transform sources (move, scale, rotate)
  3. Manage source ordering (layering, z-index)
  4. Configure cropping and bounds for clean compositions
  5. Lock sources to prevent accidental movement
  6. Duplicate sources for efficiency
  7. Remove sources when no longer needed

Available Tools

Source Creation (5 tools)

  • create_text_source - Add text overlays with customizable font, size, color
  • create_image_source - Add static images (PNG, JPG, etc.)
  • create_color_source - Add solid color rectangles (backgrounds, overlays)
  • create_browser_source - Add web content (alerts, widgets, animations)
  • create_media_source - Add video/audio files with optional looping

Transform & Layout (4 tools)

  • set_source_transform - Position (x, y), scale, and rotate sources
  • get_source_transform - Read current position, scale, rotation
  • set_source_crop - Crop source edges (top, bottom, left, right)
  • set_source_bounds - Set bounding box type and alignment

Read the full file on GitHub · 629 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 629 lines · 84 tokens per session scan A 5a6dd469c657

Subscribe to this mod's changes

scene-designer is a skill published in the GitHub repository ironystock/agentic-obs (31 stars, last pushed 4mo ago), licensed MIT. It adds 84 tokens to every session and 4,663 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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