enriching-roadmap

enriching-roadmap is a skill for Claude Code from isvlasov/rageatc-oss. It costs 52 tokens per session (1,428 once invoked), scanned A, original, MIT.

A skill that adds acceptance criteria, pattern references, and contextual notes to an existing implementation roadmap.

In plain words
What is it for?
Preparing roadmap chunks after work has been decomposed and before an orchestration plan is made.
Why use it?
It gives each planned work item enough detail for a developer agent to start without changing the roadmap's structure or dependencies.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the rageatc-code-oss plugin — 21 skills, 5 agents, 1 hook shipped together

Good fit Preparing roadmap chunks after work has been decomposed and before an orchestration plan is made.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/isvlasov/rageatc-oss/enriching-roadmap
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add isvlasov/rageatc-oss --skill enriching-roadmap
Clone the repo
git clone --depth 1 https://github.com/isvlasov/rageatc-oss

Made for: Claude Code.

Or install rageatc-code-oss, the plugin that ships this one along with the rest of its 21 skills, 5 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for enriching-roadmap

README.md
[![agentmods](https://agentmods.dev/badge/skills/isvlasov/rageatc-oss/enriching-roadmap/github.svg)](https://agentmods.dev/skills/isvlasov/rageatc-oss/enriching-roadmap)
Your own site
<a href="https://agentmods.dev/skills/isvlasov/rageatc-oss/enriching-roadmap"><img src="https://agentmods.dev/badge/skills/isvlasov/rageatc-oss/enriching-roadmap/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for enriching-roadmap

Your own site · 80×15
<a href="https://agentmods.dev/skills/isvlasov/rageatc-oss/enriching-roadmap"><img src="https://agentmods.dev/badge/skills/isvlasov/rageatc-oss/enriching-roadmap.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,428 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.01428
Opus 5 $0.00026 $0.00714
Sonnet 5 $0.00010 $0.00286
Haiku 4.5 $0.00005 $0.00143

Measured 12d ago against content hash 17c67b823ed0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

enriching-roadmap scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/rageatc-code-oss/skills/enriching-roadmap/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Enriching Roadmap

Enriches a confirmed structural roadmap so every chunk becomes self-contained enough for a developer-agent to begin work — adding acceptance criteria, pattern references, and contextual notes without modifying any structural field decomposing-work produced.

Position: decomposing-work (ROADMAP.md structural) → enriching-roadmap (acceptance criteria, pattern refs, notes) → planning-software (orchestration plan).

Inputs: confirmed ROADMAP.md; approved ARCHITECTURE.md (source for pattern references and component context); PRD.md (source of testable success criteria); workflow tier; optionally .interface-design/system.md — if present, derive design-specific acceptance criteria for UI chunks. If the tier was not specified, infer from the roadmap (1-3 chunks = Quick, 4-8 = Standard, 9+ or phased DAG = Thorough), state the inference, and proceed.

Output: the same ROADMAP.md, modified in place — three fields appended to each chunk (Acceptance criteria, Pattern references, Contextual notes). Do not alter existing fields (Type, Component, Status, Size, Depends on, Files, Description). Present the enriched roadmap for human review before treating it as the working baseline.

Not covered: chunk structure and dependencies (decomposing-work), plan creation (planning-software), technology-specific implementation guidance (developer-agent skills).

Workflow

Step 1: Read All Inputs

Read PRD.md, ARCHITECTURE.md, and ROADMAP.md fully before writing anything. Build a working map of: PRD success criteria; architecture components and their responsibilities; what chunk-001 (walking skeleton) established (the primary pattern reference for all subsequent chunks); and, Thorough only, which ADRs constrain which chunks.

Step 2: Determine Enrichment Depth

One tier across the entire roadmap — never mixed per chunk.

Tier Acceptance criteria Pattern references Contextual notes
Quick Not invoked — orchestrating-software-dev skips enrichment for Quick. If invoked directly, 1-2 per chunk Not invoked Not invoked
Standard 2-4 per chunk — full coverage of chunk scope Required — point to walking skeleton or prior chunks Reference relevant ARCHITECTURE.md section
Thorough 3-5 per chunk — coverage + edge cases and error paths Required — point to walking skeleton or most relevant prior chunk ARCHITECTURE.md section + ADR references + cross-chunk integration notes where chunks interact

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 111 lines · 52 tokens per session scan A 17c67b823ed0

Subscribe to this mod's changes

enriching-roadmap is a skill published in the GitHub repository isvlasov/rageatc-oss (9 stars, last pushed 1mo ago), licensed MIT. It adds 52 tokens to every session and 1,428 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.