design-method

design-method is a skill for Claude Code from fusengine/agents. It costs 35 tokens per session (11,241 once invoked), scanned A, original, MIT.

A starting-point workflow for design tasks. It clarifies the brief, sets visual choices, and directs the work to the appropriate design procedure.

In plain words
What is it for?
Use it to plan and route web, web-app, or mobile design tasks through the right design and review steps.
Why use it?
It provides a consistent way to decide what kind of design work is needed before implementation begins.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter.

Part of the fuse-design plugin — 9 skills, 5 commands, 1 agent shipped together

Good fit Use it to plan and route web, web-app, or mobile design tasks through the right design and review steps.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fusengine/agents/design-method
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fusengine/agents --skill design-method
Clone the repo
git clone --depth 1 https://github.com/fusengine/agents

Made for: Claude Code.

Or install fuse-design, the plugin that ships this one along with the rest of its 9 skills, 5 commands, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-method

README.md
[![agentmods](https://agentmods.dev/badge/skills/fusengine/agents/design-method/github.svg)](https://agentmods.dev/skills/fusengine/agents/design-method)
Your own site
<a href="https://agentmods.dev/skills/fusengine/agents/design-method"><img src="https://agentmods.dev/badge/skills/fusengine/agents/design-method/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-method

Your own site · 80×15
<a href="https://agentmods.dev/skills/fusengine/agents/design-method"><img src="https://agentmods.dev/badge/skills/fusengine/agents/design-method.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 11,241 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Agent Snooping · line 507
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.11241
Opus 5.5 $0.00014 $0.04496
Sonnet 5.5 $0.00007 $0.02248
Haiku 4.5 $0.00003 $0.01124

Measured 8d ago against content hash 7d23e8d706d8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-method scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/design-expert/skills/design-method/SKILL.md · 564 lines

How it starts

The opening of the file, as written. The whole thing — 564 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Read this first — before design-system, any register/*.md file, or any moves/*.md file. This skill owns the gate and the routing table, not the move procedures themselves.

Design Method — The Core

This is the one place the design pipeline is defined. The agent (agents/design-expert.md) always loads this file before dispatching to a move; every references/register/*.md and references/moves/*.md file assumes you've read this first and references it instead of restating it — if a rule elsewhere contradicts this file, this file wins.

Setup

How this core gets loaded, every time, no exceptions:

  1. Read this file once per task — not once per move. Skip the re-read for a later move in the same task if neither the Register nor the codebase changed.
  2. Read ../design-system/SKILL.md — always, unconditionally, before anything else below. Thin pointer file, cheap to reload, and the harness's phase-1 trigger, so it runs even on a task needing no new token. Existing design-system.md tokens still win over its defaults once resolved.
  3. Resolve Register (below), then write the Design Read + 3 dials one-liner.
  4. Pass Gate 0 — Brief Lock (below) before touching any HTML/CSS/tokens.
  5. Read the ONE matched references/moves/<move>.md from the Routing table — not two, not a skim of several to "compare." The move file owns the how; this file owns the gate and the pointer.
  6. If the move builds or touches code, read the matching references/register/{brand,product}.md floors too, once.

Read the full file on GitHub · 564 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago Changed 7d23e8d706d8
  2. 23d ago Changed 8d711eab66d6
  3. 1mo ago First seen · 564 lines · 35 tokens per session scan A cf0dc9fcd69e

Subscribe to this mod's changes

design-method is a skill published in the GitHub repository fusengine/agents (33 stars, last pushed 8d ago), licensed MIT. It adds 35 tokens to every session and 11,241 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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