game-design-document

game-design-document is a skill for Claude Code, Codex from ityes22/game-design-document. It costs 100 tokens per session (6,592 once invoked), scanned C, original, no licence file.

A tool that turns a game idea into a Game Design Document (GDD), a structured plan for how a game works and is presented. It produces the document as Word and PDF files.

In plain words
What is it for?
Documenting gameplay loops, mechanics, user-interface flows, art direction, monetization, technical requirements, and competitive analysis.
Why use it?
It helps organize a game concept into one detailed document covering the design, player experience, business plan, technical needs, and competing games.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Documenting gameplay loops, mechanics, user-interface flows, art direction, monetization, technical requirements, and competitive analysis.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ityes22/game-design-document/game-design-document
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ityes22/game-design-document --skill game-design-document
Clone the repo
git clone --depth 1 https://github.com/ityes22/game-design-document

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game-design-document

README.md
[![agentmods](https://agentmods.dev/badge/skills/ityes22/game-design-document/game-design-document/github.svg)](https://agentmods.dev/skills/ityes22/game-design-document/game-design-document)
Your own site
<a href="https://agentmods.dev/skills/ityes22/game-design-document/game-design-document"><img src="https://agentmods.dev/badge/skills/ityes22/game-design-document/game-design-document/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game-design-document

Your own site · 80×15
<a href="https://agentmods.dev/skills/ityes22/game-design-document/game-design-document"><img src="https://agentmods.dev/badge/skills/ityes22/game-design-document/game-design-document.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 100 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,592 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00100 $0.06592
Opus 5.5 $0.00040 $0.02637
Sonnet 5.5 $0.00020 $0.01318
Haiku 4.5 $0.00010 $0.00659

Measured 1mo ago against content hash 9c6c6ee3d2ee, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade C, and why

game-design-document scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 9 executable files (scripts/generate_gdd_docx.py, scripts/generate_gdd_pdf.py, scripts/generate_one_pager_pdf.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Tells the agent never to refusehighAnti-refusal

Suppressing the ability to decline removes a core safety control; a later harmful request then succeeds.

**User has a one-line idea:** "I have an idea for a survival game." → Run Phase 1, Batch 1 only. Do not refuse. Guide them through the concept via questions. A vague idea becomes a GDD through the interview.
SKILL.md · 431 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 431 lines · 100 tokens per session scan C 9c6c6ee3d2ee

Subscribe to this mod's changes

game-design-document is a skill published in the GitHub repository ityes22/game-design-document (7 stars, last pushed 7mo ago), with no licence file. It adds 100 tokens to every session and 6,592 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it C with 1 finding (tells the agent never to refuse). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

game-design-one-page-design-doc

Create a concise one-page game design document and export it as both markdown and PDF. Use when a user wants a one-page design doc, one-pager, pitchable design summary, or compact game concept sheet that captures identity, pillars, summary, features, interface, aesthetic direction, sound, audience, platform, and…

Stanestane/game-design-skills-bundle · 78 tokens

apify-youtube-transcript-scraper

Get YouTube captions, timestamped quotations, SRT/VTT and translated transcripts for videos, channels and playlists through the harshmaur/youtube-transcript-scraper Apify Actor.

sickn33/agentic-awesome-skills · 48 tokens

foundry-hosted-agent-validation

Step-by-step process for validating a Python Foundry hosted agent sample (under python/samples/04-hosting/foundry-hosted-agents/) end to end — running it locally (native runtime and azd ai agent run) and after deploying it to an Azure AI Foundry project with azd. Use this when asked to validate a hosted agent sample.

microsoft/agent-framework · 82 tokens

skill-doc-delivery

Convert markdown to DOCX, PPTX, XLSX, PDF office documents — use when you need exportable deliverables.

nyldn/claude-octopus · 29 tokens

meta-web-to-pdf-briefing

Render a topic into a distributable PDF briefing in three steps: web search → bullet summary → styled PDF. Trigger when the user asks for a PDF briefing on a single topic.

opensquilla/opensquilla · 45 tokens

pkf-writing

Author, update, convert, validate, persist, and render PKF (.pkf) content through message-inline, Library Asset, or Memory Page carriers. Use for structured reports, knowledge pages, delivery cards, or any .pkf body. NOT for recall, memory-graph placement, or curation decisions — those belong to the memory skill.

Prismer-AI/PrismerCloud · 78 tokens